Predict: The Next Generation Console Tech

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Question for the developers, would a custom Haswell be a good fit for the next Xbox, especially if the 40 EU + eDRAM rumor is true? I suppose you could get by with 2 cores instead of 4 and devote even more transistors to the GPU side.
 
Really!? If that's even remotely true then we are in for a treat because you don't spend that kind of money on ram and have low end cpu and gpu to connect it with, Microsoft knows how to balance a console.

Not sure where people are getting the 4GB GDDR/4GB DDR thing. The only rumors I've heard involve 8GB DDR3/4. I've also heard something about 1-2GB VRAM on top of that, but not as strongly. Mostly it seems like a unified 8GB, possibly with "1-2GB" VRAM. Damnit you guys confuse me going off on your rumors plucked out of your arse tangents all the time :p


I would argue that if the cape verde rumor is true, 1080P UE4 games are already in jeopardy. In my opinion, MS and Sony should be targeting the Samaritan demo as their benchmark. I also don't see a case where they go 4GB GDDR5 only to give a mediocre GPU, FWIW.

BTW, Wii U is already doomed to not run UE4 to full fidelity ;)


Yes, I've already considered the very sad fact that if Durango only has a 1-1.5 TF GPU as rumored, we may be relegated to 720P again which is really quite sad.

No argument here. 2GB is sufficient for res capped at 1080p.

Sufficient is a ever sliding goal. When I bought the 4890 in my PC, I distinctly remember people advising me the 512 MB version was enough. A 512 MB video card isnt enough today (luckily I opted for 1 GB). It would be akin to somebody buying a 1GB card today. Yes it's mostly fine now, in a couple years though...
 
A couple of thoughts..we are not going to be relegated to 720p...that is impossible.

That we will likely have 4gb of ddr4/gddr 5 unified.
That we will see no bigger than 256bit bus.
That the gpu overall performance will be around 10x better.
That the cpu will be OoO multicores.
That the gpu technology will be gcn.
That it will run @ 1080p native.
That the, experience will be proper next generation.
 
I honestly don't know how come all of the sudden people are coming out and saying "from what I've heard". From who? I have that strange feeling there is one source (BG) and you guys all heard it from him. I can count at least 5 people who act like insiders while they heard it from the same source, and that one heard it from some other dude. As of now, I think we can all agree that only Iherre has legitimate info since he is confirmed developer on GAF, and there are only two things he said.

One is, there is very big gap between Durango and Wii U, and that there is huge leap in power in comparison to this gen. VG247 already had couple of legit leaks, even one that is I think is even harder to get info from, GTAV. They were first to say Durango will have 6 core AMD CPU with two cores dedicated for Kinect and OS, as well as double GPU. Than there is another guy that said AMD has recently moved from Orbis to Durango GPU who looked rather legit as he has friend working at AMD. He is also the one who said that MS also uses AMD CPU.

Rumors seem to range from expected power leap (6-10x), so I think its the best to wait for info that is less vague.

A couple of thoughts..we are not going to be relegated to 720p...that is impossible.

That we will likely have 4gb of ddr4/gddr 5 unified.
That we will see no bigger than 256bit bus.
That the gpu overall performance will be around 10x better.
That the cpu will be OoO multicores.
That the gpu technology will be gcn.
That it will run @ 1080p native.
That the, experience will be proper next generation.

You can expect 720p for next gen, thats for sure. Maybe 1st wave games will be 1080p since they are already in development, but 720p will be standard. Developers would much rather spend GPU perf on prettier pixels, than amount of them.
 
I honestly don't know how come all of the sudden people are coming out and saying "from what I've heard". From who? I have that strange feeling there is one source (BG) and you guys all heard it from him. I can count at least 5 people who act like insiders while they heard it from the same source, and that one heard it from some other dude. As of now, I think we can all agree that only Iherre has legitimate info since he is confirmed developer on GAF, and there are only two things he said.

One is, there is very big gap between Durango and Wii U, and that there is huge leap in power in comparison to this gen. VG247 already had couple of legit leaks, even one that is I think is even harder to get info from, GTAV. They were first to say Durango will have 6 core AMD CPU with two cores dedicated for Kinect and OS, as well as double GPU. Than there is another guy that said AMD has recently moved from Orbis to Durango GPU who looked rather legit as he has friend working at AMD. He is also the one who said that MS also uses AMD CPU.

Rumors seem to range from expected power leap (6-10x), so I think its the best to wait for info that is less vague.



You can expect 720p for next gen, thats for sure. Maybe 1st wave games will be 1080p since they are already in development, but 720p will be standard. Developers would much rather spend GPU perf on prettier pixels, than amount of them.
No chance we will be getting the same resolution, there is more than enough power and ram on the table to do 1080p easily with plenty of room for goodies, you can be sure of that.

1080p is the sweet spot where the jump from 720p to 1080p makes a huge difference visually and would be proper next generation.
 
A couple of thoughts..we are not going to be relegated to 720p...that is impossible.

That we will likely have 4gb of ddr4/gddr 5 unified.
That we will see no bigger than 256bit bus.
That the gpu overall performance will be around 10x better.
That the cpu will be OoO multicores.
That the gpu technology will be gcn.
That it will run @ 1080p native.
That the, experience will be proper next generation.

No chance we will be getting the same resolution, there is more than enough power and ram on the table to do 1080p easily with plenty of room for goodies, you can be sure of that.

1080p is the sweet spot where the jump from 720p to 1080p makes a huge difference visually and would be proper next generation.
Having 1080p monitor doesn't mean game runs natively at 1080p. Same thing with tablets;)

Just jumping from 720p to 1080p you need ~2x more power. If you are thinking about hardware AA too along with that, than you aren't going to be left with alot of performance.
 
For non-stereoscopic game modes 1080p @ 60hz

For stereoscopic game modes 720p @ 120hz


Seems like the logical way to do things. Although I won't be surprised if a high-end sku is released for 1080p @ 120hz stereoscopic.



Philips Research Labs has shown that people percieve more detail with stereoscopic viewing, so it'll probably be a factor with next-gen consoles and game publishers that desire to wow gamers.

http://144.206.159.178/ft/CONF/16427652/16427683.pdf
 
BTW, has anyone thought about the possibility of using APU and discrete GPU for Durango? That could be only possible explanation of that VG247 rumor and low power of GPU that BG has been talking about (unless there is nothing that mentions APU and separate GPU). New Kaveri APU from AMD promises 1TFLOPs and is slated for 2013. Something like that plus dedicated GPU and I think they could stay under 200 watt range.
 
Sorry I think you are underestimating the technological jump were going to get.

It will be full hd 1080p with all the goodies, don't forget many of today's pc cards can do that on max settings on many high end games...and ethos console is going to be refined and tuned to play games with awesome drivers and no api bloat boggling it down.

Relax 10x the processing, 8x ram, gpgpu compute and much more efficient and balanced soc ...1080p will be a breeze :)
 
I wouldn't be so excited if I were you. PS4 (judging from latest rumors) is pretty much set in stone except RAM. Durango too, but we don't exactly know everything about it. If these consoles have 1.5-2TFLOP GPUs, than I wouldn't expect developers wasting so much performance on 1080p.

While playing game on 38 inch screen in SD and than 720p you will notice big difference, generation leap. But if you are going from fully anti aliased 720p resolution to 1080p on the same screen I don't think you will notice big difference. Even this generation some developers opted for prettier pixels over 720p, and this time difference was more noticeable.
 
I honestly don't know how come all of the sudden people are coming out and saying "from what I've heard". From who? I have that strange feeling there is one source (BG) and you guys all heard it from him. I can count at least 5 people who act like insiders while they heard it from the same source, and that one heard it from some other dude. As of now, I think we can all agree that only Iherre has legitimate info since he is confirmed developer on GAF, and there are only two things he said.

even lherre has said more than what you say. For example, when the PS4 specs were leaked very recently, he said basically "these are real, but old". That tells us a lot, just as one example.

I for one am glad we seem to be getting consistent info, regardless of if the sources are limited, than not, especially at this early stage.

I just dont think things will move all that fast now. We basically have a year until E3, when presumably, the blowout of next gen platforms and games occurs. But things get interesting now. Just a shame the Wii U seemed to have nothing to offer, I've lost most interest in it's specs and capabilities.
 
I wouldn't be so excited if I were you. PS4 (judging from latest rumors) is pretty much set in stone except RAM. Durango too, but we don't exactly know everything about it. If these consoles have 1.5-2TFLOP GPUs, than I wouldn't expect developers wasting so much performance on 1080p.

While playing game on 38 inch screen in SD and than 720p you will notice big difference, generation leap. But if you are going from fully anti aliased 720p resolution to 1080p on the same screen I don't think you will notice big difference. Even this generation some developers opted for prettier pixels over 720p, and this time difference was more noticeable.

Haha, you just slagged all our info and now are saying this and that is "set in stone" :p

But yeah if I could guesstimate, it seems implied PS4 is set except for final RAM, while on the other hand there's some implication Durango's GPU is in flux.

For the 2nd part, I disagree, just recently I had a discussion with my PC gamer brother, and he mentioned one reason he hates the consoles is the blurriness of 720p. I kind of had to agree with him. I hate the fact Crysis console is upscaled 720P (actually even less).
 
2 teraflops on gcn is much more than 9-10 times more powerfull than rsx and xenos.

Most games hovered around 720p this gen on a fraction of that power and efficiency we can look forward to.

Seriously do you realise we are on 7 year old tech? Do you understand that hardware tuned and developed for consoles Oscar going to be awesome?

Unreal engine 4 games @ 1080p is what we can look forward to. They would not have built a game engine that wouldn't be supported by any next gen consoles would they?
 
even lherre has said more than what you say. For example, when the PS4 specs were leaked very recently, he said basically "these are real, but old". That tells us a lot, just as one example.

I for one am glad we seem to be getting consistent info, regardless of if the sources are limited, than not, especially at this early stage.

I just dont think things will move all that fast now. We basically have a year until E3, when presumably, the blowout of next gen platforms and games occurs.

I've seen that quote from Iherre and thats why I said PS4 is practically set in stone. AKA we know what they are shooting for (and thats 10xPS3).

Haha, you just slagged all our info and now are saying this and that is "set in stone" :p

But yeah if I could guesstimate, it seems implied PS4 is set except for final RAM, while on the other hand there's some implication Durango's GPU is in flux.

For the 2nd part, I disagree, just recently I had a discussion with my PC gamer brother, and he mentioned one reason he hates the consoles is the blurriness of 720p. I kind of had to agree with him. I hate the fact Crysis console is upscaled 720P (actually even less).
Oh! I didn't mean you btw :p I was thinking about new people here and on some other sites that are reading rumors now 2-3 months old and saying "from what I've heard..." while they heard rumors exactly like us. Makes you think there are lots of insiders, yet they are no where to be found.

Well I can tell when game is sub hd on my screen, but some games have very good IQ (RDR, GOW III for example) and I would much rather take good 720p with everything else up to 11:smile:
 
2 teraflops on gcn is much more than 9-10 times more powerfull than rsx and xenos.

Most games hovered around 720p this gen on a fraction of that power and efficiency we can look forward to.

Seriously do you realise we are on 7 year old tech? Do you understand that hardware tuned and developed for consoles Oscar going to be awesome?

Unreal engine 4 games @ 1080p is what we can look forward to. They would not have built a game engine that wouldn't be supported by any next gen consoles would they?

See the bottom text? It's ominous :p

samaritanprocessingrel3yqn-430x340.png


Edit: I re watched this part of the actual sweeney presentation though, and that bottom text isnt on the slide nor is it mentioned. All this time I thought it had come from epic when maybe it never did, somebody else added it.
 
See the bottom text? It's ominous :p

It's a flawed argument anyway. Devs will pick a res that allows them to hit a target framerate for the complexity of rendering they are employing. Naturally, setting a higher resolution (2.25x the pixels 720p) will incur rather sizeable hit to resources (both memory and performance).
 
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