There's no APU and there's no 7970. It's CPU's and an 1152 SP GPU.
Sorry that's not clear to me. Do you state this as an opinion or heard something about it?
(I answer as if it were the former).
If it an opinion I don't think that having an APU is a bad idea. GCN architecture use significantly more transistors than previous arch. The increase was hidden from moving to 40 to 28nm.
On the APU front they are already @32 nm and just plan to move to 28nm.
I would favor something like 8 cores + 4 CUs because I don't think it makes that much sense to invest a lot of silicon in the GPU part of the GPU. (* so it would be 22 CU in total, main GPU being 18CUs).
Still I believe that an APU is a worthy investment.
First in the menu, media playback, non demanding PSN games, the main GPU could be turned off completely.
In high quality games I could see even only 4 SIMD providing quiet a boost/support to the CPU cores while letting the main GPU untouched (dedicated to Graphics only) either with "graphics" task (like low resolution depth only render target for occlusion, velocity buffer,/ whatever the devs found relevant and doesn't need high bandwidth), with particles and physics and some database traversals, etc.
That's ~400GFLOPS that could be used if
needed (power killed otherwise), it not too shabby
it's more programmable crunching power than a 360 as a whole
EDIT
WRT to the 7970 noise, nice thing is that the
7970M is indeed a pitcairn (20 CUs vs rumored 18 CUs). Would solve most discrepancies in what we are reading.
7970 in prototype make sense, ~ the same size, ~ the throughput, ~the same power consumption as the final chip.