What I think is a far more interesting question, perhaps deserving it's own topic, is not what initial process the next gen consoles are on, but how the heck they cost reduce from there?
Lets say in 2011 one or more "next gen" consoles comes out at..what? 45nm? 32nm? Either way you've got precious few if any process shrinks left to reduce cost..
I think this could contribute to one or more manufactorers not shooting for the cutting edge technology...because I'm not sure what the cost reduction picture is from then out on silicon.
Lets say in 2011 one or more "next gen" consoles comes out at..what? 45nm? 32nm? Either way you've got precious few if any process shrinks left to reduce cost..
I think this could contribute to one or more manufactorers not shooting for the cutting edge technology...because I'm not sure what the cost reduction picture is from then out on silicon.