Is it in the realm of possible that IBM and AMD work together on an APU, sharing their newest design? It's a bit different situation that the partnership for designing the Xbox360 SoC, were both AMD graphic architecture, and IBM core architecture were obsolete.
Putting together 2 rumors: 6 cores are heavily modified Power7/Power8 cores, 2 cores are high-throughput SIMDs, designed by IBM, no ROPs, no TMU, with OpenCL/DirectCompute capability.
O RLY????? thats not the way i remember it( i have a pretty damn good memory).
Every generation is different. There are always different pressure points and inflection points.
Just noting that because, "It didn't go over well last gen" isn't always a good metric for a new platform. Have the pressures and market realities changed?
Not saying they have but I think you could at least toss out one theoretical way where a Split Memory Architecture, ala PC, could trump a UMA: UMA means all your memory is the same. In most cases that means you either need really expensive memory or are going to have poor performance. But what we see on the PC is the CPU have different tolerances and there is a cost spread in memory. So using the "PC" model you could go with 6GB of DDR3(4) for the CPU and 2GB of fast GDDR5 (or specialized architecture) *vs* the UMA which would be a crazy expensive 4GB of GDDR5 or, gasp, slower GDDR5 -- and the kicker is the 4GB is going to cost as much as the 8GB. And while it would be nice to have one memory pool having more stable memory performance patterns is a plus and the question is: will a console GPU be "using" 4GB of memory? Not that the system cannot, but the GPU specifically? Would it perform better with 2GB of fast memory + 4GB of cached video data sitting in main memory?
I have also always wondered about the logic that in VRAM you may, as an example, at times only have 10-20% of your data being actively rendered but that data is soaking up 90% of your VRAM bandwidth. Basically a small footprint client sucking up the entire source. Throw that into an UMA and you have an even smaller percentage of asset sucking up all system resources. This is one area where the eDRAM made sense (it offloaded an expensive part of the graphic budget + made for a more regular bandwidth consumption pattern from the UMA).
Again, I am not shooting down the prospects of an UMA, only that things change. If for the same cost of 4GB of GDDR5 you can get 6GB DRR3 and 2GB of GDDR5 you create a very interesting scenario.
Why are any of you thinking whether this is made up comment / hallucination or not? There is no way that Wii U GPU could have less shaders than PS3/XB360-GPU's. No way at all, even some random integrated GPU's have more shaders and being a modern design with less shaders just isn't happening. Too many paradoxes for this to be real.Gamesindustry said:"There aren't as many shaders, it's not as capable. Sure, some things are better, mostly as a result of it being a more modern design. But overall the Wii U just can't quite keep up"
X86 should help making games easier to develop between PC and XB, yes?About MS also using a X86 cpu, I don't believe in it.
It would but it's not like the 360 development environment is not mature by now or sucks. The 360 was/is a symmetric multiprocessor design, nothing fancy, BC should be easily achieved for the relevant titles.Why are any of you thinking whether this is made up comment / hallucination or not? There is no way that Wii U GPU could have less shaders than PS3/XB360-GPU's. No way at all, even some random integrated GPU's have more shaders and being a modern design with less shaders just isn't happening. Too many paradoxes for this to be real.
X86 should help making games easier to develop between PC and XB, yes?
Well you missread my post I'm speaking of a coherent memory space
It would be pretty much like in bi processor set-up or a cell blade for that matter both physical partition of the ram are acessible to both processors.
All you need is a fast link (not that fast) between the two processors thatsupport coheremcy traffic (on top of data traffic).
It would but it's not like the 360 development environment is not mature by now or sucks. The 360 was/is a symmetric multiprocessor design, nothing fancy, BC should be easily achieved for the relevant titles.
I see few intensive for MS to move to X86 at this point. For Sony Cell design spelled that BC would be hell moving forward, they may have give up on it altogether way more easily.
never deal with any of them personallyAm I wrong or the Power ISA has also less overhead than x86?
I think also that IBM can offer more performance per watt than AMD (and Intel it's out of the question), has much experience of AMD on customs design, and some of their new technologies are quite interesting (i.e hardware transactional memory)
Clearly Intel has the best CPU in the world overall. IBM has more room to fine tune its design for specific use.I wonder which is the most powerful CPU right now in the world, POWER7 or Sandy Bridge E? (there's a 150 watt eight-core Xeon version I believe).
both Intel and IBM seem to be doing the same technical prowesses. IBM does more "slow" CPU (blue gene, PowerPC A2, embedded PowerPC) while Intel only has crappy Atom.
it seems to me that AMD is able to do custom designs now, as long as you want bulldozer-ish or bobcat-ish cores. that costed them a lot (bulldozer is crappy)
Clearly Intel has the best CPU in the world overall. IBM has more room to fine tune its design for specific use.
Clearly Intel is awesome, at this point I'm confident that if INtel were to costum craft something (including gpu) it would beat the crap out the competition by a significant margin, they have the cache, awesome, mem controller, access to higher density and less power hungry lithography.
Blend in their experience now with Larrabee, the fact that their GPUs start to no longer suck (at least in perfs/mm2 or Watts).
Well sadly... Intel sell pretty much everything it produces and has no reason to let any of its design in the wild for a bargain
Am I wrong or the Power ISA has also less overhead than x86?
I think also that IBM can offer more performance per watt than AMD (and Intel it's out of the question), has much experience of AMD on customs design, and some of their new technologies are quite interesting (i.e hardware transactional memory)
Yes, I thought that (and the IP ownership issue) was the reason Microsoft went with IBM instead of Intel with the 360.
I remember reading a thread on here with devs saying how Xenon was the best CPU choice for the cost/power consumption at the time and if MS had gone with x86 the 360 wouldn't be able to hold up as well as it has.
So given MS are going with Power7 and Sony with AMD x86 is it still true that IBM offer better performance per watt/die size?
Intel and IBM are aimed at different market. Intel is oriented at the consumer and workstation market, IBM at high-performance workstation, high-performance computing market. Intel makes CPU and motherboards, IBM makes everything from the CPU to an entire server facility. Offcourse, a Power7 won't be faster than a i7 at Handshake and other consumer tasks, but it will be definitely faster when it comes to powering large database, and large scale simulation. On the gaming side, Intel can offer higher single-thread performance, while IBM can offer more on heavily multithreaded workloads. It's up to the dev saying what they rather have.
AMD and Nvidia have much more know-out than Intel on the GPU side.. as we can see with their integrated solution, and their inability to launch Larrabee.
I would very much expect MS to *not* go with Power7. At the moment, IBM has 4 separate recently developed cpu lines, of which Power7 would probably be the *worst* choice in a console environment. It spends quite a lot of space and power on things no console dev will ever care about, while not spending on things they do. I think the most likely choice is something PPC 470-based (or more likely, given the timeframe, PPC480-based, as a direct development of the 470 design), or even PowerPC A2-based over the Power7 line.So given MS are going with Power7