i doubt sony cares who samples what.
They will if they care about cost.
i doubt sony cares who samples what.
Real money ?
Compare the outlook for Blockbuster to the outlook for iTunes, Zune, NetFlix, Vudu and others.
Oh, and I have a DVD player, one that plays my SACDs too, - another dead physical format.
Cheers
I too, have a large collection of physical media, around 250 CDs and 200 DVDs. Of all my DVD movies, there are only a dozen or so I wanted to see more than once: Team America, Shaun of the Dead, The Bourne trilogy, LOTR, Blade Runner and Dr. Strangelove. Most movies are just forgettable crap; did I rent Thor ? Hell yes, do I ever want to see it again, hell no.aa
They will if they care about cost.
What was the timeline for XDR before PS3? iirc it was not a volume part either, in fact iirc Cell's ring was designed with Rambus/XDR spec in view and demoed at the ISSCC in 2005 and didn't hit production until about the time of the PS3 and that was one of its very few uses? I am foggy on all the details... I should wiki after dinner as I may be remembering wrong.
gddr3/5 were too slow for the cell processor.
What does this have to do with anything? The bandwidth figure is all that matters in this instance. The clock speed is just a means to achieving the bandwidth.The current XDR memory runs at full cpu speed @3.2ghz
in fact iirc Cell's ring was designed with Rambus/XDR spec in view and demoed at the ISSCC in 2005 and didn't hit production until about the time of the PS3 and that was one of its very few uses?
What was the timeline for XDR before PS3? iirc it was not a volume part either, in fact iirc Cell's ring was designed with Rambus/XDR spec in view and demoed at the ISSCC in 2005 and didn't hit production until about the time of the PS3 and that was one of its very few uses? I am foggy on all the details... I should wiki after dinner as I may be remembering wrong.
Just hypothetically speaking, what do you think the cost would be for a part that is fabbed just for said console versus conventional memory that is already supported by the rest of the industry?
edit:
Anyways, you might want to consider the practical size of the memory bus interface. Differential signalling requires 2n wires per bit. Single-ended is n+1. The 64-bit XDR I/O on Cell is pretty large, and perhaps ballpark comparable to 128-bit GDDR3. So... I mean it's great that XDR has higher per pin bandwidth, but um...yeah... do you see where I'm going with this? (double b/w per pin, but double the physical size...)
that's what they said about xdr too. i doubt sony cares who samples what. they went with xdr for the ps3 because other memory options didnt have the bandwidth the cell needed
xdr2 is available if sony chooses to do so. rambus and sony have been working together for years. xdr is not smoke and mirrors. it's the only memory fast enough for the current ps3 processor.
gddr3/5 are simply not fast enough
these same people are the ones who are happy for sony to have mediocre generic pc specs for consoles. screw that.
Can't really argue with them considering it has worse effect for devs and themselves than pirating.MS must really hate used games to go solid state.
You do realize that graph shows nothing about how streaming affects BD sales, right? It just tells us that BD gets adopted slowly over DVDs.Instead of using personal anecdotes why not find something that shows us how HD streaming is cutting in Blu-Ray sales?
All that using as many lanes on PCB as PS3 did for XDR? Also, what's the point in comparing XDR1 that's years old and (comparatively) brand new GDDR5 when XDR2 is (theoreically) availiable?Bandwidth? The GDDR-3 in the PS3 had 87.5% of the bandwidth of the XDR. Clocked a little higher it could have easily supplied the bandwidth. High end video cards of the time using GDDR-3 has 2.5x the bandwidth of the XDR in the PS3. These days GDDR-5 on high end video cards delivers over 10x the bandwidth of the XDR in the PS3.
You do realize that graph shows nothing about how streaming affects BD sales, right? It just tells us that BD gets adopted slowly over DVDs.
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So having quarter of the market share qualifies as "has taken over" then?I am not the one claiming that Blu-Ray is as dead as SACD, i am just showing how it´s taken over the physical market from DVD´s