And that's the way it is with Intel. That's their deal. It has problems now as it did then.I'm sorry but I'm still seeing no evidence of these claims. Console manufacturers have more than just perf/mm and perf/watt to consider. Microsoft went with Intel for the first Xbox and didn't regret it at all from a power point of view. It was the lack if IP ownership that hurt them.
That's easy. Power7. Taking the process (45nm vs 32nm) into account, I don't think many would argue x86 superiority very vigorously.Again, what's the evidence for this? What's the metric you are using to measure performance? How relevant is that to a games console? I find it very hard to believe that a PPC of similar power draw to say an arm CPU would perform as well. And similarly I'd like to see the PPC that's the same size as a Sandybridge offering anywhere near the performance.
Compared to the single core P4s that Intel had to offer at the time of shopping around? At what price? Given the state of competition at the point of decision making, I think it is pretty clear that both Xenon and Cell are quite performant, given their respective constraints. Comparing them to later products, even neglecting IP ownership limitations, doesn't make sense. Ask the developers here if they would prefer to change back to an old P4 for performance reasons. I don't think you will see many hands raised.Because I think most people agree the PPC cores in Xenon and Cell suck pretty badly.