I remember a figure of either 25 or 30W, but I don't know whether that included the daughter die. And I can't find a reference to that anywhere now, so maybe I've spent the last few years with false memory.
Right, I'd forgotten about that.
I think it's pretty certain that Intel's 22nm is a fair bit better than their already industry leading 32nm process.
TSMC doesn't produce a cpu for a console or anything else besides mobile ARMs, and you'd need to use bulk. They'll be a non-player cpu-wise nextgen too.
Another interesting nod in favor of the progress TSMC is making with 28nm.
http://www.tomshardware.com/news/amd-globalfoundries-28nm-apu-tsmc,14073.html
AMD is apparently switching from GF, to TSMC for their 28nm APU's.
I think you're grasping at straws:Another interesting nod in favor of the progress TSMC is making with 28nm.
http://www.tomshardware.com/news/amd-globalfoundries-28nm-apu-tsmc,14073.html
AMD is apparently switching from GF, to TSMC for their 28nm APU's.
AMD certainly won't be requiring as much volume production as Nintendo will either. Reserving fab capacity so early will not be cheap in any way.If TSMC has to integrate the 28 nm process and scale it to volume, AMD may be at least one year away from introducing such processors
I think you're grasping at straws:
AMD certainly won't be requiring as much volume production as Nintendo will either. Reserving fab capacity so early will not be cheap in any way.
AMD and nVidia board partners at least have the advantage of being able to sell GPU cards for hundreds of dollars alone.
That is not directly applicable to the console market. One SKU happens to meet those requirements, with many other price brackets requiring double the power.
Note that they will first have to redo the chip layout for TSMC. I'd be surprised if they can get their first chips out of the fab before next Autumn.TSMC has been producing top end GPU's for nvidia and ATI for years ... and now AMD will be looking to TSMC for 28nm APU's:
TSMC has been producing top end GPU's for nvidia and ATI for years ... and now AMD will be looking to TSMC for 28nm APU's:
Kinect doesn't include the PrimeSense processor, but does include a number of other processors who's function has never been described (motion tracking the user might be one of them). Kinect uses some CPU and GPU. Remind yourselves here.
They even have the 4 core 8 thread Core i7-3770T at 45W ! ...
AMD also has a 45watt quad core with (better) IGP.
Point is:
MS/Sony will have no problem getting at or under 40watts @ 28nm with a ~500m Transistor next-gen CPU.
AMD also has a 45watt quad core with (better) IGP.
Binned of course.
Point is:
MS/Sony will have no problem getting at or under 40watts @ 28nm with a ~500m Transistor next-gen CPU.
My point was simply that, with a given silicon and power budget, Intel is capable of creating a better CPU than anybody else. It's a combination of their superior design and manufacturing prowess...
And yet again, what Intel can do most (no-one) others can't.My only intent with introducing the intel comp was to show what is possible to meet a 40watt TDP in a nextgen console.
And yet again, what Intel can do most (no-one) others can't.
You mean the one that is far weaker than anything Intel has?And yet again, AMD 45watt 32nm 4core Fusion 1.5b trans