TheWretched
Regular
Price and availalability? It's not like XDRx is as omnipresent as GDDRx
Price and availalability? It's not like XDRx is as omnipresent as GDDRx
toshiba had xdr samples in 2003.
Now that's a surprise. Or could be. Err.I know a person who is an investor of MoSys and other technological companies, we talked about Wii U a few days ago and I became surprised with a comment from him about the new console:
"Wii U uses 28nm manufacturing process from NEC and 1T-SRAM from MoSys"
I asked him how he could know it and he told me that this information have been shared to the investors of MoSys because Nintendo partnership is the more important one for them and any signal of losing the deal can be very dangerous for the health of MoSys business. Since he isn´t a technical person I didn´t ask him about technical specs, but the 28nm comment was very interesting.
Did anyone really expect a 2012 launch?
Originally, yes. But with Kinect the 360 should have enough legs to last another year before it needs to be replaced.
Now that's a surprise. Or could be. Err.
I thought the Wii kept 1T-SRAM in only for backwards compatibility. It has the exact amount required to go into Gamecube mode properly, and not a single byte more. The rest of the memory is GDDR, which should be much cheaper not least because it's a high-volume product, used by many, made by many.
Just speculating here, but I wouldn't take this to mean that Nintendo is banking on a non-mainstream main memory type again. It's probably used again to achieve good backwards compatibility with the Wii (and potentially Gamecube downloadables). Or maybe embedded as framebuffer memory, but much larger this time to accomodate 720p.
... or both. A 24MB 1T-SRAM buffer at high speeds could be the Wii U's native frame buffer, and at other times, downclocked, an emulated Wii's or an emulated Gamecube's main memory bank.
The GPU might not even need the old framebuffer and texture cache memories to provide full-speed emulation.
Oops I completely forgot about Halo4 release (and in most my recent posts... ).2012 launch was always almost ruled out (well, since e3) because Halo 4 360 is in holiday 2012. They're not going to do a massive marketing campaign for that AND bring out a new console.
2013 is possible.
The latest issue of Xbox World is reporting via the rumor section that a number of Microsoft developers are currently prepping a wave of brand new titles for the unannounced successor to the Xbox 360.
According to the November 2011 edition of the publication, a notable selection of high-profile development studios are now in the process of manning big-budget teams for a bout of new games for the Xbox 720.
Recent rumors floating about include the possibility that Turn 10 are hard at work on Forza 5 for the fabled next generation console, in addition to powerhouse developer Epic supposedly developing Gears of War 4 as a launch title for the device – tantalizingly rumored to be pegged in for a 2013 release.
”Rare, Lionhead and Turn 10 all have teams in place too – Rare, we hear, are even prototyping ideas for a new ‘mature’ title.”
As much as I would like an upgraded 360, I think in the grand scheme of things the later they launch the more capable the hardware will be.
The wait isn't too painful for me personally. I think the current console games look pretty good. I can wait another year or two.