Predict: The Next Generation Console Tech

Discussion in 'Console Technology' started by Acert93, Jun 12, 2006.

Thread Status:
Not open for further replies.
  1. TheWretched

    Regular

    Joined:
    Oct 7, 2008
    Messages:
    830
    Likes Received:
    23
    Price and availalability? It's not like XDRx is as omnipresent as GDDRx
     
  2. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    9,470
    Likes Received:
    1,686
    Location:
    Treading Water
    Is anyone even sampling XDR2? What it looks like on paper and what it might be in reality, not always the same thing.
     
  3. SquiddyBiscuit

    Newcomer

    Joined:
    Sep 17, 2011
    Messages:
    1
    Likes Received:
    0
    What Crytek and Urian said about the Wii U is certainly interesting.
    Can't wait for the first tear down of it.
     
  4. Heinrich4

    Regular

    Joined:
    Aug 11, 2005
    Messages:
    596
    Likes Received:
    9
    Location:
    Rio de Janeiro,Brazil

    Alphawolf

    " Is anyone even sampling XDR2? What it looks like on paper and what it might be in reality, not always the same thing."

    Perhaps you right,but there were samples of XDR before the ps3?

    But maybe can make same as they did with XDR with no one used this (original Rambus have short period with intell but at the end only ps2 use it) with less than US$10 for 256MB in 2009 (today much less) according to Isuppli.


    Eventually the lack of these samples they failed to fulfill the contract with the promised performance with Sony(they supplied 2 generations Rambus for this client)?


    Therefore availability and price were never problems with sony for two generations and now they would be XDR2?
     
  5. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    9,470
    Likes Received:
    1,686
    Location:
    Treading Water
    toshiba had xdr samples in 2003.
     
  6. Heinrich4

    Regular

    Joined:
    Aug 11, 2005
    Messages:
    596
    Likes Received:
    9
    Location:
    Rio de Janeiro,Brazil
    Rambus has fulfilled the performance specifications on paper for PS3 hardware?

    We know that the ps2 had some latencies even 2channels 3.2GB/sec, but correct me if I'm wrong, never heard about problems with speed and performance XDR on ps3 (had much criticism from developers about programming for three types of memory etc.local store->XDR->GDDR3 ).

    About XDR2...they have videos showing the performance of these modules will not be able to meet a possible demonstration and testing to manufacturers?

    http://www.rambus.com/in/technology/solutions/xdr2/index.html
     
  7. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    9,470
    Likes Received:
    1,686
    Location:
    Treading Water
    We'll know when someone makes one. Let me know when that happens, and then they could probably mass produce a year or so after that.
     
  8. Rolf N

    Rolf N Recurring Membmare
    Veteran

    Joined:
    Aug 18, 2003
    Messages:
    2,494
    Likes Received:
    55
    Location:
    yes
    Now that's a surprise. Or could be. Err.

    I thought the Wii kept 1T-SRAM in only for backwards compatibility. It has the exact amount required to go into Gamecube mode properly, and not a single byte more. The rest of the memory is GDDR, which should be much cheaper not least because it's a high-volume product, used by many, made by many.

    Just speculating here, but I wouldn't take this to mean that Nintendo is banking on a non-mainstream main memory type again. It's probably used again to achieve good backwards compatibility with the Wii (and potentially Gamecube downloadables). Or maybe embedded as framebuffer memory, but much larger this time to accomodate 720p.

    ... or both. A 24MB 1T-SRAM buffer at high speeds could be the Wii U's native frame buffer, and at other times, downclocked, an emulated Wii's or an emulated Gamecube's main memory bank.

    The GPU might not even need the old framebuffer and texture cache memories to provide full-speed emulation.
     
  9. liolio

    liolio Aquoiboniste
    Legend

    Joined:
    Jun 28, 2005
    Messages:
    5,724
    Likes Received:
    195
    Location:
    Stateless
    I read Charlie (and some others) claims about the llano supply problems (we could also consider deceiving Bulldozer unofficial previews). AMD lacking aside it seems that GF 32nm process is not doing good. If Charlie was right about MS expecting the first silicon the first silicon for their SoC in 2012 Q1 I expect things to look bad. Basically the odds (already low) for an anticipated launch in fall 2012 are buried for good.
     
  10. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    9,470
    Likes Received:
    1,686
    Location:
    Treading Water
    Did anyone really expect a 2012 launch?
     
  11. Sonic

    Sonic Senior Member
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,926
    Likes Received:
    130
    Location:
    San Francisco, CA

    Originally, yes. But with Kinect the 360 should have enough legs to last another year before it needs to be replaced.
     
  12. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,791
    Likes Received:
    1,596
    2012 launch was always almost ruled out (well, since e3) because Halo 4 360 is in holiday 2012. They're not going to do a massive marketing campaign for that AND bring out a new console.

    2013 is possible.
     
  13. rekator

    Regular

    Joined:
    Dec 21, 2006
    Messages:
    793
    Likes Received:
    30
    Location:
    France
    And Gears 3 shown that 360 have some room for upgrade graphics and can sell 3M games in one week. So the NPD and EU sells numbers will be very interesting to survey this end of year. The UE4 is also expect to release in 2014 and target next consoles…
     
  14. Urian

    Regular

    Joined:
    Aug 23, 2003
    Messages:
    622
    Likes Received:
    55
    Even when I am the one who put the info into this thread I am skeptic about the use of the 1T-SRAM in Wii U. I am not saying that we aren´t going to see it into the motherboard but at the same time I doubt that it will be attached to the main GPU.

    Do you remember the I/O Processor from PS2 that made the backwards compatibility possible and included 2MB of associated RAM? I believe that we are in front of a similar case, this time with a reduced Wii SoC and 88MB of 1T-SRAM as the associated memory for the small die that gives the Wii U the BC without affecting directly to the main CPU and main GPU design.
     
  15. liolio

    liolio Aquoiboniste
    Legend

    Joined:
    Jun 28, 2005
    Messages:
    5,724
    Likes Received:
    195
    Location:
    Stateless
    Oops I completely forgot about Halo4 release (and in most my recent posts... :oops:).
     
  16. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,791
    Likes Received:
    1,596
    Seems like a 2-bit website, but I found this rumors fun and plausible

    http://sillegamer.com/?p=4231

    Not sure I buy Gears 4 so soon (and without more leaks about it) but hey...at least they got 2013 (+) right. Any rumor claiming 2012 is suspect.
     
  17. NRP

    NRP
    Veteran

    Joined:
    Aug 26, 2004
    Messages:
    2,712
    Likes Received:
    293
    As much as I would like an upgraded 360, I think in the grand scheme of things the later they launch the more capable the hardware will be.
     
  18. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,791
    Likes Received:
    1,596
    It will already be 8 years in 2013, how much longer do you want? :razz:
     
  19. NRP

    NRP
    Veteran

    Joined:
    Aug 26, 2004
    Messages:
    2,712
    Likes Received:
    293
    The wait isn't too painful for me personally. I think the current console games look pretty good. I can wait another year or two.
     
  20. BadTB25

    Veteran

    Joined:
    Aug 11, 2007
    Messages:
    2,371
    Likes Received:
    645
    Location:
    Florida
    I'm with you NRP. I don't really feel the itch yet or a new console.
    It could be that the current gen still has the ability to wow you at times.

    Minds could be changed with a demo or vid of what the next gen will offer.
     
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...