SD Card compatibility is obvious to me. Nintendo supports those in the Wii, the DSi, the DSi XL and the 3DS.
My only question would be either they'll adopt the SDXC standard (up to 2TB) or stay with the ancient SDHC (limited to 32GB). The Wii was one of the first devices to support SDHC, so that might be a good indicator that'll support SDXC.
Having the console to support out-of-the-box USB Mass Storage devices for media and game content would be the cherry on the top.
25GB discs means it's a single-layer Blu-Ray, even if it won't bring Blu-Ray media capabilities (I imagine Nintendo not even using the Blu-Ray logo and trademark in order to save a bit more in licensing).
I went to the
original article in Kotaku and saw something that let me down a little bit:
Koatku said:
The new 2012-scheduled Nintendo system will fall more in line with the 360 and PlayStation 3 by matching those consoles' abilities to render and output graphics in high-definition. I've heard mixed things about whether Nintendo will cap their machine's graphical resolution at 1080i or 1080p, but either figure would significantly exceed the Wii's 480p and achieve the resolutions used for most high-end console games on the Microsoft and Sony consoles.
Kotaku usually has pretty solid informers, and AFAIR they never say anything about hardware until they're 99% sure of what they're saying.
This means we can forget all the
dreams of a RV740-like GPU, and even RV730 seems unlikely to me at this point, as it would easily double the X360's graphics capabilities @ 650MHz.
240 DX10.1 shaders using 48*VLIW5 with 8ROPs and 16 TMUs @ ~600MHz, with some eDRAM seems more likely, as it would place it just a notch above X360, while somehow matching its architectural perks.
GDDR5 is also unnecessary. A plain UMA of 128bit 1333\1600MHz DDR3 is sufficient to keep up with the others, and should be a whole lot cheaper than GDDR5. The 2GB rumours should be true, as 2GB of DDR3 are dirt-cheap nowadays.
And I wouldn't be surprised if it comes with a plain 3-core PPU @ 3.2GHz.
That said, I don't get why not just go for an off-the-shelf ~45W Llano, as AMD would be 200% interested in selling them the APU for cheap in order to get it in the hands of AAA game developers.