Hey guys, it's 2003 all over again and I'm baaaaack
You need to update your sig. Broadband Engine is so last gen!.... and a bit of a flop it seems (no pun intended).
Hey guys, it's 2003 all over again and I'm baaaaack
This has popped on several gaming related sites for example vgchartz and FGOnline. Aaah, I love rumours!11/16/09 WORLD EXCLUSIVE: Sony has chosen the GPU for the next generation PlayStation.
We can officially reveal in this world exclusive that SCEI has officially chosen the Imagination Technologies currently in development PowerVR Series 6 architecture for it's next generation PlayStation console scheduled for 2012 worldwide deployment.
The PlayStation 4 shall use a high end variant of the Series 6 line. Performance, specifications and features are at this time unknown. The Series 6 shall receive an official announcement from IMGTEC sometime in 2010, with initial models targeting the smartphone and netbook sector.
It is believed that Sony has gained exclusive rights to the technology for the console space.
IMGTEC's PowerVR technology uses an advance technique called TBDR which can outperform a competing IMR product from nVidia/ATi by 3-5 fold whilst maintaining equal die size and price point. TBDR was the primary reason the SEGA DreamCast was capable of such astonishing graphical feats as early as 1998.
Interestingly SCEI has also chosen IMGTEC as the graphics provider for their next generation PSP. That particular product shall however be using the Series 5XT.
Mr Zachary Morris
It must be true then!Series 6 will be very high end performance. SCEI (Sony) is a lead partner and has an exclusive console license for a Series 6 core to be used in the Playstation 4.
also it would be interesting to see nvidia winding up in zero consoles this gen. That could really hurt them in the long run.
Well their "Tegra2" chip ending up in a few tens of millions of Nintendo DS2s sure wouldn't do them too badly at all? ;-)
Anyways, despite the questionable sources of the rumour, I'm curious as to what a hypothetical high end PowerVR chip in PS4 would bring?
How would a PowerVR TBDR GPU fare against a hypothetical 5XXX series ATI GPU in the next xbox (assuming a 5XXX-a-like chip)?
How would BC with PS3 be affected?
I have many questions to anyone with PVR tech knowledge
BTW it is already in Wikipedia! Power VR series 6It must be true then!
Or it's just plain nonsense. (Only The Shadow knows)
There are NV, AMD, Intel and IMGTEC that can supply Sony for GPU in PS4. We know that their relation with NV has gone sour with their problems with RSX (scaling and not able to emulate PS2 GS). Beside NV seems to be more interested in Supercomturers market now and designed their GPU around it (bloat). So there are AMD, Intel and IMGTEC to choose from.
Intel is unknown at the moment and Larrabee isn't a good match for Cell.
AMD might already be taken by MS for next gen. And Sony (and Nintendo) might not want to go with them again for political reasons.
Sony don't have many choices if they go third party for GPU. They could do one with Toshiba again since Blu Vs HDDVD is finished now.
Stabbing at rumour like Sony is using with PowerVR for PS4 has a good chance of being right.
I haven't kept upto date with 3D engine, but I assume that it has progressed quite far since Dreamcast. Is TBDR still a performance or power advantage in next gen consoles or has it becomes a disadvantage ?
I'm certain Toshiba cant do anything these days that can remotely compete with ATI/Nvidia anymore, and are we really thinking PowerVr can?
If Sony isn't going to go with Nvidi, ATI, or at least Intel, they're probably going to suffer a significant graphics deficit. And they might even with Intel. So, yeah.
I don't see what locks Sony out from AMD? AMD provided the graphics for both the Wii and 360 this generation, I'm sure they'd be delighted to win 2 or more contracts again. ATI's perf. per mm2 at the high end has got to be appealing to Sony?
I know IMG claim near perfect scaling of their architecture but I'm just struggling to believe that they can still compete in the high end with such a long term focus on the mobile space. What was the last high end GPU they produced anyway?
I don't see what locks Sony out from AMD? AMD provided the graphics for both the Wii and 360 this generation, I'm sure they'd be delighted to win 2 or more contracts again. ATI's perf. per mm2 at the high end has got to be appealing to Sony?
I know IMG claim near perfect scaling of their architecture but I'm just struggling to believe that they can still compete in the high end with such a long term focus on the mobile space. What was the last high end GPU they produced anyway?
I don't know. The nintendo deal may have existed before hand. Also the chip was much less powerfull. I'm sure ms would build into the contract that amd can't provide its rivals with similar or better performance parts
Mabye sony wants to go really big on the cpu with a few ppes mabye a 4x 128 or something and have cell do all the shader stuff ?
It's since been edited
I guess maybe Sony wanted to keep this one a secret