Actually their figures are weird in some place, they say 512MB of VRAM that would allow for 256MB worse of bandwidth, it doesn't exist that why I think first they were speaking of the 360 as a whole.Just double the VRAM?
Actually it looks more like a mixed bag of what xenos/GF shortly GPU could offer at the time ps360 launched.
Twice the VRAM would 1GB actually neither the 360 or the ps3 have 512MB of VRAM to begin with .
And their figures for fillrate make the edram route impossible, they are speaking of larrabee or what they expect its competitors to be (software renderer enable class of VPU ) . It's prospective they have to be aware of what the tech could be.
Or it could be that MS is working along with ATI on a massively multicore VPU but it's too far streched
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