ailuros said:
I can only guestimate what deviant is refering too. The originally planned STG5000 from the K3 family was to be on a larger manufacturing process and ~166MHz. It had been scratched in favour of the 250MHz@130nm STG5500, because the price/performance ratio compared to Series3@166/175MHz whatever wasn't supposedly high enough.
That is correct, but then STM decided to bottle out the 3D card market, which was nice of em, real nice.
ailuros said:
If you ask me we never should have seen a KYRO2 at all. I would have much more prefered a K3 on same clock speeds even if it would had been slightly more expensive. If anything else it would have had a much longer compatibility track with a HW T&L unit and cube map support. Whoever was responsible for those kind of decisions was extremely shortsighted back then IMHO, whether it was ST or a shared responsibility between ST and IMG.
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Well, there is no denying the level of sucess of the KYRO series, they sold loads of em. They just didn't follow up. KYRO II was a good move, there was supposed to be a KYRO II SE but that never happened because STM pulled out the market. Then KYRO III could not be built at all (i.e. nor ith another AIB manufacturer) because of licensing issues with STM. They wanted royalties.
azza said:
Im not sure Ailuros if Kyro 2 was such a bad idea or not. A 4-pipe version would have blitzed the gf2 and radeon competion of its time (especially a T&L equipped one). Maybe they failed to send to the market a high and low-end version at the same time.
It would have done, KYRO III had it been released would have come out some time after the GF2, however, so the GF3 when it was reelased would still have had this programmability (even though it was hardly used then) going for it.
azza said:
The Kyro 1 was too late to market and built on an outdated process.
They sold buttloads of KYRO's. Thats a successful product, it was only a budget card.
azza said:
If it came out at about 150mhz and Kyro 2 at say 220mhz to compete with the geforces of the time maybe Kyro might have caught on better. Remember the Kyro 2 was 15 million transisters vs ...15 mil in tnt2 ...23 in gf1 ...25 million in gf2 and about ~60mill in gf3.
To incerase the clockspeed of the KYRO any further would have meant increasing the number of PCB layers - this is what held up KYRO II SE (IIRC) eventually causing its market non-viability. The fact that the KYRO used cheap ram, a cheap pcb and a chap manufacturing process - none of the parts at all bleeding edge was its strong point for OEM customers. It cost bollock all and they could whack it in their machine for good enough 3D performance for them to say it has 'Blistering 3D' (you know how oems lie=).
azza said:
The best (for consumers) would probably have been to scrap kyro 1, push the kyro 2 against the geforce mx and tnt2 (which it beat in nearly all benchmarks) and push forward the release of the tnl equipped 4-pipe kyro 3 (rumoured spec) to compete against the radeon8500 and geforce 3 & 4. Im sure more chips would have been sold if a higher-end version was available on the market.
That wouldna worked, KYRO II was not held back for market timing, they had to up the number of board layers IIRC and they added 3 million transistors so engineering work had to be done between the two. I think they were trying to get the KYRO out as soon as possible.
azza said:
As long as series 5 can implement dx9 with performance, im sure many would love the alternative. The more competition the better. It all comes down to a partner willing to produce this competitive part and market it. Sega seem to be involved in an arcade version of the chip/tech... but who is manufacturing it????
At a completely uninformed guess, I would say TSMC.
Dave
(damn quote tags;p)