I was doubtful about posting this here or in the Kinect technology thread but well, the news is mainly related to Move and its technology so it's better to post it here, I think.
Well, Richard Marks, the creator of Eye Toy has said that both Eye Toy and Kinect are limited if compared with PlayStation Move. Sighs.
I only agree with him when he says that there are limits related to a buttonless interface, especially for car gamers and the such, but with some imagination and new settings or interfaces we could see some impressive things. We already did anyways.
There's no need to downplay the camera, especially when he is the inventor of Eye Toy. They may encounter limits and I wonder if because of those supposed limits they didn't realize the full potential back then, seeing the glass half empty instead of half full....
They could have ventured more than only a couple of steps away from a mainstream switch and a safety zone whose wilderness was non existent and could well be limited to the old games that people started playing decades ago.
Nothing wrong with them but new experiences might have sparked more interest from different kinds of people, especially taking into account how PS brand dominated the market years ago.
http://www.computerandvideogames.com/article.php?id=258764
Well, Richard Marks, the creator of Eye Toy has said that both Eye Toy and Kinect are limited if compared with PlayStation Move. Sighs.
I only agree with him when he says that there are limits related to a buttonless interface, especially for car gamers and the such, but with some imagination and new settings or interfaces we could see some impressive things. We already did anyways.
There's no need to downplay the camera, especially when he is the inventor of Eye Toy. They may encounter limits and I wonder if because of those supposed limits they didn't realize the full potential back then, seeing the glass half empty instead of half full....
They could have ventured more than only a couple of steps away from a mainstream switch and a safety zone whose wilderness was non existent and could well be limited to the old games that people started playing decades ago.
Nothing wrong with them but new experiences might have sparked more interest from different kinds of people, especially taking into account how PS brand dominated the market years ago.
http://www.computerandvideogames.com/article.php?id=258764
Sony design guru Dr Richard Marks has claimed that both Microsoft's Kinect and Sony's own EyeToy are 'limited' in comparison to PlayStation Move.
Marks, who created the EyeToy, is convinced that gamers - and games designers - can achieve more with a controller in their hands.
Although he admitted EyeToy was "really neat" he said it faced limits on its own that the addition of Move has overcome - and suggested Kinect would suffer the same problems.
"I think it depends if you believe that controller-less is necessarily better which I don't believe," he told T3.
"I created the technology for EyeToy which we made a controller-less device and it was really neat and it enabled new things but it is not the end-all, be-all in control, we entered limits with that and I think without a controller you run into limits of what you can enable."
He added: "You can do things like track the whole body, you can have dancing and exercise but a lot of the core gameplay ideas that we want to see happen and want to enable just weren't possible with only a camera. We would have done that, we look at as much as we could do with just a camera but it wasn't the right choice we felt."
PlaySation Move will be released in the EU on September 15, the US on September 19 and Japan on September 25. Kinect will follow in November.