Hello Chap,
Metal Gear Solid your topic, eh? I love that game.
Rain, Rain, go away, come back on another day.
People do talk about this a lot.
This is strictly just my opinion.
First there was nothing shoddy about the port!!
Hideo Kojima is an very meticulous person.
If you think 500 extra levels is shoddy, Then Shut Up!! (J/K)
I’ve played them and they look quiet amazing.
Back to Raining on your parade Rain.
The reason that the rain craps out on the Xbox?
It’s the PS2’s 48GB/s eDRAM.
The fillrate, draw, and access of those wee 4MBs can do wonders.
The Xbox uses an off chip cache in it’s 6.4GB/s memory.
It just can’t keep up with those numbers.
Another example of Rain?
Look at Splinter Cell.
I’ve played Genesis games that I though had better Rain effects.
Not more advanced just better suited to the enviroment.
The rain in Splinter Cell is crap.
I would have enjoyed seeing the blinking word, “Rain†more than what they did.
The Xbox has two clear advantages.
64MB of Unified Memory
XGPU that performs FSAA ... & other effects beautifully.
David_South