Playstation 5 [PS5] [Release November 12 2020]

Discussion in 'Console Technology' started by BRiT, Mar 17, 2020.

  1. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    Would be nice if they allowed you to drill down another level to see exactly what they classified as Other.
     
  2. Kugai Calo

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    Yeah. On iOS there’s also this “Other” which I find quite annoying.
     
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  3. BoardBonobo

    BoardBonobo My hat is white(ish)!
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    Do you have a lot of PS4 games installed? I ntoiced a dramatic increase in the amount of "Other" used when I filled my external HD with PS4 games.
     
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  4. Kugai Calo

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    Quite a few, yeah. Even using a external drive would cause “Other” to grow?
     
  5. damienw

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    Yeah, if you use an external drive to play PS4 games, Other is the space they require on a Playstation's internal storage.
     
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  6. jlippo

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    Does your Ps5 make those small video clips every time you earn a trophy?
    Those might take some space.

    Although, those should be in media..
     
    #8526 jlippo, Jun 4, 2021
    Last edited: Jun 4, 2021
  7. Kugai Calo

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    Those are indeed under media gallery...
     
  8. London Geezer

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    Mine does. Sometimes. I think I haven't been able to figure out exactly why it does or doesn't sometimes, or it may just be broken.
     
  9. orangpelupa

    orangpelupa Elite Bug Hunter
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    Internal reserved spaces are inside other. Dunno what else.

    In the storage menu sometimes I can see things like

    Game title [system reserved]

    In the storage sub menu.
    Dunno how to always show them.
     
  10. Kugai Calo

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    Sometimes turning the TV on would also somehow wake up the PS5. Sony needs to fix their CEC, it was broken since at least the PS4.
     
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  11. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    I think that's just how HDMI CEC is. Regardless of the equipment involved I never saw an entirely flawless system. There's always something flaky. At some point after so many bad implementations you have to think perhaps it's the fault of the specifications.
     
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  12. Kugai Calo

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    Maybe. So far my XSX handles CEC quite well, I can turn on or off the whole set without reaching for remote.
     
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  13. iroboto

    iroboto Daft Funk
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    there's a predictability issue with PS5 and CEC. Sometimes I think I know what it will do and expect it to, and sometimes it won't.

    I got frustrated enough with it that I stopped bothering with it.

    The catch with it I found is that, if you turn off TV while the input is on PS5. It will shut down. Which is nice, this is what I want.
    The first thing when I turn on my TV however, it is not necessarily to play PS5, but because the input is set to PS5 since shutdown, the first thing it does is turn on PS5. Not quite what I want.

    If I have the TV on, and the TV is doing something else while the PS5 is off, when I move the input to PS5 it will turn off, but if I change the input away from PS5 it will not turn off.

    Unless the only thing you want is PS5 on 1 TV, then CEC works well. But if you're supporting Netflix/Prime on TV, have a second console, PC, bluray attached, it's probably best to leave it off.
     
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  14. Apollo Helios

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    PS5 CEC works half the time with my monitor, PS5 turns it on half the time, on the other hand it almost always tuns the monitor off (just didn't once) so I belive it is a hit or miss even for single device (PS5) and monitor.
     
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  15. Kugai Calo

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    Ratchet & Clank: Rift Apart to receive Performance RT mode, nice.


    Seeing how well Performance RT mode works in Miles Morales, this really should be the "canonical mode" or balance that new games strive for.
     
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  16. milk

    milk Like Verified
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    Yes. If a game can run at 60fps with RT effects, that should be the "standard" mode, and everything else should be optional.
     
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  17. Nesh

    Nesh Double Agent
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    But I suppose a hit on resolution too
     
  18. Seanspeed

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    I seriously doubt they want to make 1080p resolutions 'standard' for next gen titles.
     
  19. milk

    milk Like Verified
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    1080p temporally reconstructed to 4k. Exactly what UE5 recend demo is targeting.
     
  20. Apollo Helios

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    Yeah, and it looks amazing. Even guys at DF sometimes had difficulties in pinpointing the exact resolution. And as long as it looks superb in motion and even while static who cares if it was temporally reconstructed but not native 4K, and those methods will only get better in time and if they stay at 1080p as the source then the reconstruction will look sharper or more detailed in time.

    I remember going through Guerrilla Games' GDC 2017 presentation recently and they explained they went with more details instead of a more sharpness approach for their checkerboarding technique. Maybe HFW will improve upon it and their new 4K CB will have more sharpness even with improved details.

    I can link the GDC vault when I get link privileges. They had spherical light source reflections in the works that didn't finish for the release of Horizon Zero Dawn. They also had input from KojiPro for height fog that they most definitely used for HFW cause those rolling fog and clouds made that apparent. And also their temporal AA had a lower 1080p resolution for source data which they surely improved upon because there were much fewer diagonal jaggies on HFW footage anywhere, perhaps they went with 1440p AA or something else that improved it.
     
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