I supposse Sony will make all this dev friendly features in an engine like Decima and try to spread it between its studios.
By the way, new RedGamingTech video claims L3 cache in PS5 CPU is common between the two ZEN cpu CCXs, avoiding infinity fabric accesses to share data between them:
Why refer to it as 2 CCXs? It would practically be 1-8 core CCX. Cores within a CCX are connected by a shared L3.