xbitlabs's translation is erroneous as you guess
The original article (not "report" as xbitlabs suggested, but more of a column with educated speculations + some industry sources) by Hiroshige Goto says nothing like it's hybrid of NV4X and NV5x, but I can guess where xbitlabs had it mistaken.
I'd like to translate the first section of the
article as acculately as possible:
Easily speculatable Xbox 2 GPU
Sony Computer Entertainment (SCEI) announced that nVIDIA is in charge of the development of the graphics chip for the next generation PlayStation (PlayStation 3?). It's assumed that nVIDIA is rushing now toward the completion of this chip. But currently nothing is known about this nVIDIA PS3 media processor.
"The next GPU (for the PlayStation) is a custom GPU. It's different from a GPU for the PC. it's based on an architecture beyond GeForce 6(NV4x)."
nVIDIA President/CEO Jen-Hsun Huang told like above answering the question asking whether PS3's media processor is NV50-based or not.
Actually, nVIDIA is devoting its resources into PS3 by delaying NV50's schedule. It's certain that nVIDIA is pouring huge development resources into PS3 and it's probable that it (PS3's GPU) becomes innovative in terms of architecture. As for its generation, it comes just in between NV4X and NV5X.
In contrast with the PS3 media processor with which many things are uncertain, you can guess the GPU for the Xbox 2 more easily, since what Microsoft wants is a DirectX hardware. ATi develops R500 for the Xbox 2 and is going to release R520 for PC in 2005 Q2. Also from the codenames, those 2 chips seem to have something in common in the basic architecture.
You can estimate also the architecture for the Xbox 2 chip to some degree. As DirectX is at a standstill until the next-gen OS Longhorn, the architecture extension in the Xbox 2 won't go much further than the current DirectX9-generation chips. The support for DirectX 9 Shader Model 3 is a sure thing, and it's said that there are other extensions, but it seems not to have a radical extension.
So, basically he drags out his speculation from only 2 facts - the JHH comment and nVIDIA devoting some serious resources into the PS3. He says nothing like it "will use NVIDIA’s technologies found in the current NV40 generation of its own chips as well as numerous techniques developed for the next-generation part known under NV50 code-name." which xbitlabs suggested. According to his speculation, the PS3 media processor has very different architecture from the PC GPUs (NV4X and NV5X) and not based on the PC GPUs either. Only its development timeframe comes in between them as NV5X was delayed.
The continuing 3 sections of this article discuss the 3 things:
Section 2. Which part deals with geometry processing?
Goto speculates the media processor has geometry pipes too like the current nVIDIA architecture (Vertex Shader & Pixel Shader, not unified). It's better in performance per die area than a Cell-based GPU. It's logical to make 3D pipes in one-chip as in-chip processing capability can be pushed further than bus bandwidth, though in the case of the PS3 Redwood can mitigate this issue.
Section 3. SCEI heads for augmenting generic computing power
In the GDC 2002 the SCEI CTO explained that the developers before the PS2 wanted realtime graphics but after the PS2 they wanted performance for simulation. It means in the next generation the target is in higher CPU performance unlike the PS2 in which 75% of silicon was devoted to graphics processing. Programmable Shader in the media processor adds to the power of CPU in generic computing, too.
Section 4. Benefits for nVIDIA
SCEI has been taking the most aggressive architecture among the 3 console vendors and it means nVIDIA can gain the highest technical experience by the work with SCEI and can do some adventure not found in PC graphics development. nVIDIA can learn the implemetation of the Redwood and XDR-DRAM inrterface without risk which they have when they implemented it in PC GPU. Moreover, like the Xbox development brought nForce to nVIDIA, the collaboration with Sony will bring something back to nVIDIA.