RenegadeRocks
Legend
No comments !
I don't think it has anything to do with turning dark.WHy is it that every prtagonist has to turn Dark for the sequel. Look at Snake, he never gave in to the dark side, but still had great sequels !
Max Payne 3 begins 12 years after the events of Max Payne 2, with Max visibly older, more violent, and more world-weary from the events of his own life. Having left the NYPD, Max has been taking odd jobs in security and consulting, and when we find him he is providing personal protection for a wealthy family in Sao Paolo, one of the world’s deadliest and most crime-ridden cities. At absolute rock-bottom, Max discovers that trouble still dogs his every step, and he finds himself drawn into the brutal heart of the Brazil’s dark underworld.
Yeah this is definatly troubling. How can the sun soaked streets of Sao Paolo play host to a "Film Noir" setting that made the first two games so great?
Sounds like they took inspiration from the movie, "Man on Fire."
Spot on!
How many modern console people will have even played the old MP games.
http://www.vg247.com/2009/07/14/max-payne-3-and-red-dead-redemption-join-bioshock-2-in-fy2010/Max Payne 3 and Red Dead Redemption join BioShock 2 in FY2010
That still doesn't explain why they are using the old PC franchises. This isn't like say Bethesda's raping of Fallout, which essentially generated extra hype for the PC version of the game. Does having a PC pedigree really add anything in console land? I personally doubt it, it's about the console franchises and advertising dollars.That seems to be a common theme. Look at what's happening with Battlefield. These guys aren't about satisfying nostalgic PC gamers (a significant number of whom probably pirated the original MP anyway) - it's about raking in the dough in console land.