[PC] Max Payne 3

Where is the decent/high res textures?... is it console only or what.. Wii?
 
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WHy is it that every prtagonist has to turn Dark for the sequel. Look at Snake, he never gave in to the dark side, but still had great sequels !
I don't think it has anything to do with turning dark.

Writers and game designers just tend to not be very humble people (especially the successful ones). When you give an existing franchise to a new team they will want to make it their own, they make changes for the sake of change. The changes originate from them after all, which has to be inherently better than anything which did not originate from them.
 
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Max Paybe 3 Fact Sheet !
Max Payne 3 begins 12 years after the events of Max Payne 2, with Max visibly older, more violent, and more world-weary from the events of his own life. Having left the NYPD, Max has been taking odd jobs in security and consulting, and when we find him he is providing personal protection for a wealthy family in Sao Paolo, one of the world’s deadliest and most crime-ridden cities. At absolute rock-bottom, Max discovers that trouble still dogs his every step, and he finds himself drawn into the brutal heart of the Brazil’s dark underworld.


WTF?!?!? Does it have nothing to do with the earlier stories? :oops:
 
Yeah this is definatly troubling. How can the sun soaked streets of Sao Paolo play host to a "Film Noir" setting that made the first two games so great?
 
Yeah this is definatly troubling. How can the sun soaked streets of Sao Paolo play host to a "Film Noir" setting that made the first two games so great?

Sao Paulo wishes it were 'sun-soaked'. More like haze-soaked -- I wonder if MP3 will render the gray-purple skies in the daytime as well as the reddish, starless skies of the nighttime. WHen it's not drizzling, that is.
 
Sounds like they took inspiration from the movie, "Man on Fire."

I don't think having it set in Brazil would prevent them from following the formula. It really hinges on the gameplay. If it doesn't look good in slow-mo and have abundant physics, I'll be disappointed.
 
Okay, they'll have bullet time, 3rd person view, and lots of shooting. But they'll be missing the whole noir atmosphere. It'll be like a remake of "Alien" set in the bright sunshine - yeah, it's got a Geiger-esque alien, but not really when it takes place on a beach with sun, sand and sea.

Probably Rockstar wanted to build a third person shooter with bullet time, and just bought the MP name so that they could get instant recognition from the target audience. You know people can never resist messing with a formula, and that's why so many sequels are bad.
 
It does get dark at night in Brazil, and they have some of the worst slums in the world. I don't see any reason they can't find the atmosphere you're familiar with in Brazil. Things will hopefully be different but close enough.
 
I have to say I'm very unimpressed with the direction they're taking this game. Also, the screenshots they've released look very lackluster to me. With that said though, I'll have to wait and see more of the game before I make any further judgements.
 
My first thought on the visuals was, "FarCry2 expansion?" ;) I hate that game btw.

Very strange way to make a "Max Payne" game. Why not just make it a new franchise? Aw well whatever. How many modern console people will have even played the old MP games.
 
How many modern console people will have even played the old MP games.

That seems to be a common theme. Look at what's happening with Battlefield. These guys aren't about satisfying nostalgic PC gamers (a significant number of whom probably pirated the original MP anyway) - it's about raking in the dough in console land.
 
I just saw Max Payne movie on HBO last night. Having played (and loved) the game (though i waited over a year because i thought the premise was chessy), i have to say that the movie did a great job of capturing the spirit of the game. the look, feel, locations definately connected me to the game. I guess it only got 1.5 stars because so many people haven't played the game? my 1 critical comment is they could have gone with a boobier and more statuesque mona sax.
 
That seems to be a common theme. Look at what's happening with Battlefield. These guys aren't about satisfying nostalgic PC gamers (a significant number of whom probably pirated the original MP anyway) - it's about raking in the dough in console land.
That still doesn't explain why they are using the old PC franchises. This isn't like say Bethesda's raping of Fallout, which essentially generated extra hype for the PC version of the game. Does having a PC pedigree really add anything in console land? I personally doubt it, it's about the console franchises and advertising dollars.
 
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