There ya goGet. In.
Great news. Now we just need Freespace 3 and KoTOR 3.
I just don't see this working
Okay, here you go.Have to register to see the images
I thought this might be of interest.
Attachment 1 is from the photoshoot of Max Payne 2.
Attachment 2 is the Max Payne 3 image superimposed on an enlarged version of the photo (flipped horizontally).
Attachment 3 is the same image, but I've adjusted the translucency to make it clearer.
As you can see, the facial features -- eyes, brows, nose, mouth, and ears line up almost perfectly. There's some artistic licence, but I think Timothy Gibbs is still Max, and if the photo is correct, then he still has a full head of hair (hopefully).
I don't like the bearded Payne.
I want him to be the Cop he is, not some running Fugitive!
WHy is it that every prtagonist has to turn Dark for the sequel. Look at Snake, he never gave in to the dark side, but still had great sequels !
He's freaking Johnny Knoxville in the first game.
For Max Payne, the title character was modeled after Sam Lake, the writer of Max Payne.
Järvi played several roles in the development of Max Payne. He not only wrote the game's story and script, but also helped design levels, and was the face model for the character of Max Payne. He posed as Max Payne in the game's graphic novels as well. Because of the game's budget, Remedy could not hire actors. As a result, Järvi, along with other Remedy programmers played the roles.
According to early, still rumored details from the mag, Max Payne 3 will move the series to Sao Paulo, Brazil, featuring a paunchier, balder, more heavily bearded Payne. The game is said to take place more than a decade after Max Payne 2, but the middle-aged pot-bellied Payne hasn't lost his penchant for "bullet time" slow-motion action over the years. That mechanic is reportedly still intact.