Multiplayer. Why? How? ugh.
I don't know, the multiplayer sounds kind of interesting:
"In a unique twist, Max Payne 3 multiplayer delivers a compelling experience that dynamically alters maps and mode progression for all players in a match."
A multiplayer survival/horde mode might be really cool in this one. If you had a shared bullet-time meter that could be triggered by one or more players to slow the game for everyone. The survival mode in Max Payne 2 was a lot of fun, and it was just a single-player experience.
I'm sure the focus will still be on the single player portion of the game. I kind of wonder how long the game is going to be. Rockstar tends to make their games into epics. Will this be a 20 hour Max Payne? A common complaint about the first two is how short they were. I'm curious about the pacing of the game as well. They've added a cover mechanic, and I wonder if that's a sign of a little slower style of play, or if it'll be just as fast and frantic as the first two. I hope it's an intense play.
I'm a little surprised they haven't released more info or video regarding the game, and I'm hoping that's not a sign of troubles with the title. I expect a huge blowout of information to start shortly after the start of the new year.
What really gets me excited is the physics word. I love those Natural Motion physics, and I really want to see how this one is going to look. Red Dead Redemption should be a good indicator, and sometimes that game looked absolutely spectacular in bullet-time (Dead Eye, or whatever they called it).