How many spies use chainguns I wonder
seems like an MMO version of TFC....models remind me of TFC2 as well
Avarage? Avarage CGI maybe. That shot looks too good, considering the rest (of the shots or the games).It does, but it still doesn't scream "I must make sure everyone realises that this is realtime" at me.
It just looks average.
Well other than the fact that it's already been announced, and is no no way a ZOMG!!! kind of title...
Did you never play Syndicate? 8 miniguns underneath a long trenchcoat. And a 4 seater car holding 20 Uzi-totting civvies...How many spies use chainguns I wonder
Keep in mind I wasn't saying "COULD NEVER HAPPEN" or berating the announcement or the game itself... I was mocking, quite specifically, this: "I can tell you this.. On June 11th playstion nation will be smiling wide, because they are gonna have something the 360 people can only dream of and it was real time!!! ...real time im tellin ya!! what we saw...we've been sworn to secrecy"the Agency says "Hi"
Doesn't look that good to me, guess the guy has very low standards
I honestly cannot believe that is what got the guy all in a tizz. Maybe when America awakes we shall see what the real fuss was about.
because they are gonna have something the 360 people can only dream of
It is a multi-platform game, PC and PS3. That is probably part of the reason.Anyway, I wonder why they chose the Unreal Engine for this? It doesn't look anything like we've seen that engine produce before. Perhaps it's a physics choice?
Anyway, I wonder why they chose the Unreal Engine for this? It doesn't look anything like we've seen that engine produce before. Perhaps it's a physics choice?
Aren't Epic already doing that themselves with UT2007?It is a multi-platform game, PC and PS3. That is probably part of the reason.
I think it´s a good idea that a Sony company uses the Unreal Engine, they may give Epic some good feedback and tips about how to improve the engine, with regard to PS3 optimisations and such.
Epic is not a Sony a studio and UT3 will also be on the 360.Aren't Epic already doing that themselves with UT2007?.
I just assumed that a Sony studio will have a stronger incentive of pushing the PS3 hardware and also have access to more insider knowledge to support that, than any 3rd part studio. I may be wrong, I don´t know.I don't know what they'd gain from SOE's input that they wouldn't from Konami (Fatal Inertia) from what I understand SOE aren't the greatest devs in the world.
How many spies use chainguns I wonder
Features
-- Become An Elite Agent: The Agency offers hundreds of unique missions
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something for every aspiring agent.
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faction, they'll also begin building their own Agencies. Players will
increase their power even further by creating Joint Agencies with
others.
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right weaponry, gadgets, vehicles, gear, attire and aliases to gain
access to various locales and influence over the people within them.
-- Put Operatives to work: Operatives are collectible non-player
characters who provide the goods players desire, the services to keep
them alive and allow them to concentrate on the mission at hand.
Operatives work 24/7, regardless of whether players are logged in, and
they can even keep them up-to-date through email and instant messages.
-- Fun Now, No Waiting: The Agency is not about waiting for the fun to
start. At any point, players can take a break from their high-flying
career to engage in a number of other activities. Veterans and new
players alike can take on other players at the card tables, the
shooting range, or in head-to-head combat.