Looking at that Destructoid link and the last couple pages, the apparent lack of hands-on experience with Wii fps controls among press and gamers surprises me. It's one of the key strengths of the Wii platform, it's best traditional game genre quite possibly. How it can still be an alien concept so far into this gen, I don't understand.
I've heard concerns raised about max turning speed, which is less of a problem than on thumbsticks. Just look at how much you can incline your wrist and compare that to the working angle of a thumbstick. A pointer controller gives you more range to work with from the get go, and either scheme is usually subject to user tweaking anyway. Sensitivity options are everywhere. This is not a problem in practice.
I've heard concerns raised about max turning speed, which is less of a problem than on thumbsticks. Just look at how much you can incline your wrist and compare that to the working angle of a thumbstick. A pointer controller gives you more range to work with from the get go, and either scheme is usually subject to user tweaking anyway. Sensitivity options are everywhere. This is not a problem in practice.