Silent_Buddha
Legend
Ricochet is definitely the kind of game that I would get this for. The driving videos though - a sportsman that was sweating like one minute? I don't think that's going to be really practical in the end, just too tiring. You'll need some kind of shortcut. But I'm sure they'll figure something out. If it's precise enough maybe you could lean your elbows on your knees. Could be bad for your back, but that might be a way in which you'd be able to manage playing it a little longer. But I can definitely see a really cool aerobics type game, ddr type game, martial arts training, fighting game, etc. That's the kind of thing that makes me most excited about this for sure! Being a goalie for hockey though as someone else mentioned - although the lag seems pretty low from these videos, I think that may be a step too far. Still could be fun though of course.
I doubt anyone will come out with a serious racing game that would require you to drive for extended periods of time. Something like a Kart racer though with cute intermissions where you could rest your arms, that might be possible.
However, I don't think Burnout Paradise was so much about this is the type of game we might make with it, as it was a proof of concept.
It can work in a demanding 3D environment. It can recognize anyone of any height/weight virtually instantly and begin working. It can work in dim lighting (many articles mentioned the room wasn't well lit and was a somewhat dim hotel room). It can track pertinent body parts no matter what the person does short of completely obscuring it or going out of the camera field of view. Etc...
And probably as a practical test that MS is mostly likely using to collect data on how well it works and where it needs improving. In various articles for example it mentions monitoring hardware and displays hooked up. Also showing how well it tracked multiple people in the scene even though no actual demo was created to show this in action. So it's a fair bet that MS was using this not only to promote Natal but also to gather more data on it.
Heh, Sugar Ray using the breakout type game as a Psuedo boxer is pretty interesting though. I've never been one for boxing games on the console as I just can't translate my physical reactions to button presses and always just fail miserably. If a boxer comes out for Natal I might give it boxing another try on console.
Regards,
SB