Old Discussion Thread for all 3 motion controllers

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I've got to say, if you can't use the motion sensing at all while sitting down, that does cripple a lot of the useful UI demos they were showing off. For games, it kills the idea of playing a game like End War, or standard games that augment. Even Forza ... Would you really want to stand up to play Forza? They better hope there is enough good content to make you want to stay on your feet if conventional games are mostly ruled out.
 
If it's true, it's absurd. It's a fatally flawed product. It simply can't be true, because I can't believe they would make this sort of investment in a product believing they could trick the consumers long enough to recover their costs.

As soon as the first 1000 people bought this and realized the 'hidden' secret of not being able to play in a seated position, their sales would end.
 
I've got to say, if you can't use the motion sensing at all while sitting down, that does cripple a lot of the useful UI demos they were showing off. For games, it kills the idea of playing a game like End War, or standard games that augment. Even Forza ... Would you really want to stand up to play Forza? They better hope there is enough good content to make you want to stay on your feet if conventional games are mostly ruled out.
Standard, lengthy games are already out of the realm of possibilities... Sport game are nice but most people can't keep with them for too long. Most people barely stand sport and average efforts already.
How something can be casual if it's limit to healthy pretty young people?
Every time I palyed the Wii we were on a couch, I can consider getting up for some games but a handful of games: sports, dance, fighting, board games (on top of my head) for most other games it doesn't look worse the effort imho.
Most wii party games which you can play for the evening with friends are "couch compatible"
never though I would say that :LOL:
.
 
I'm sure they showed someone sitting down using the video controls in their garish lifestyle clip. Was that a blatant lie?


I have to say bogus. I can't believe Forza 4 and such have been created knowing players have to stand. Getting a fix on a seated person may be tricky, and perhaps you have to start standing, but the torsa should be followable.
 
Might want to wait for official confirmation and response.

MS knows what will happen if they rush a product out the door. I don't think they will repeat the same mistake.

[Aiight, I deleted MfA's response]
 
Damn it, thought I could delete that :)

I don't think this is about rushing it out the door ... I think this is about desperately wanting to fill a gap to keep people interested which would normally be filled by a new console generation. I think they will fail, despite all the bruhaha the real console gamers won't be impressed by what the controller can do in real games (even the Nintendo gamers aren't that impressed with the Wiimote for non party games). I think the casuals will be satisfied with the Wii's they already have for the most part. (Although I have to admit dance games which actually try to teach people to dance are a very good idea, bit of a niche though.)
 
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If it is an issue currently, they probably think they'll be able to fix it. Anyway, the dance game still works, and almost all of the gameplay currently asks you to use your full body - that's it's strength. It does make sense though, because otherwise I would have expected Forza to be shown with head-tracking for instance, and maybe at least one other game that combines a regular controller with Kinetic stuff.

Also, conspicuously absent was anything involving augmented reality. This is not in the five worry points, but for me personally it could suggest they're either suffering from the 30fps video feed or the augmented reality stuff is currently still too laggy.
 
Damn it, thought I could delete that :)
indeed I wondered why I could not quote you :)

I guess that you realize that dismissing solo gaming even for casual games is something.
Actually it would be good for kids and quiet some people to stand on their feet and move their body for longer than they're used to, I may accept as extra workout (i like sport) but mass market is unlikely to accept that imho.
 
Standard, lengthy games are already out of the realm of possibilities... Sport game are nice but most people can't keep with them for too long. Most people barely stand sport and average efforts already.
How something can be casual if it's limit to healthy pretty young people?
Every time I palyed the Wii we were on a couch, I can consider getting up for some games but a handful of games: sports, dance, fighting, board games (on top of my head) for most other games it doesn't look worse the effort imho.
Most wii party games which you can play for the evening with friends are "couch compatible"
never though I would say that :LOL:
.

Well, I was thinking of things like headtracking in a racing or fps game, but still using the standard control for movement etc. Or maybe an co-op or multiplayer game where you could wave at the screen and have your character wave at another player, but still play the game with the gamepad. Things like that. I still think they could get a game like End War or the Sims to work, maybe, with a combination of motion and voice control.

I really hope it is usable sitting down.
 
Where did the rumor start ? Only from an unnamed developer or from the show floor ? Can't people take a chair and play Kinect games in E3 now ? Or does the article mention specific kind of environment and furniture ?
 
I've got to say, if you can't use the motion sensing at all while sitting down, that does cripple a lot of the useful UI demos they were showing off. For games, it kills the idea of playing a game like End War, or standard games that augment. Even Forza ... Would you really want to stand up to play Forza? They better hope there is enough good content to make you want to stay on your feet if conventional games are mostly ruled out.
No, but it would feel incredibly awkward (for me) playing a racing sim without a wheel. But that's another matter.
 
Where did the rumor start ? Only from an unnamed developer or from the show floor ? Can't people take a chair and play Kinect games in E3 now ?

It is from the showfloor via IGN but Gameblog talk about the rumor since April via an unnamed game developper. I never post the article but now IGN said Kinect is working only when you stand up.
 
I see. Then it should be easy to verify. Didn't DF just analyze Kinect ?

MS is probably working hard to fix it, or at least address the IGN and Gameblog concerns.
 
If it's true, it's absurd. It's a fatally flawed product. It simply can't be true, because I can't believe they would make this sort of investment in a product believing they could trick the consumers long enough to recover their costs.

As soon as the first 1000 people bought this and realized the 'hidden' secret of not being able to play in a seated position, their sales would end.
Agreed! Entirely! Also, seriously, what about people in a wheelchair? It's a serious matter. Those could play perfectly with a Move or Wiimote. And not to mention old people.

I remember time ago a Burnout demo where the player was sitting using the hands to control the wheel and the feet to accelerate and brake.... Weird.

Camera €40
Move Controller €50 x 2
Sub Controller €30 x 2
------------------------
€200

I'm not sure if there actually will be 2 player games that use two Move controllers per player. Will there?

The above setup will likely be what most people that want two player setup buy at first, with additional Move controllers bought later if needed.
I believe even with just two move controllers and a camera, most of the casual two player games can be played.
I think Sony should create a (1 player or 2 players) bundle with all the controllers at a better, more moderate, price. I mean, especially for casual gamers who don't know exactly the hardware pieces that compose Move but are very interested in the PS3 and Move.

I think this would help them to buy the whole package without getting home switching the console on and when they want to play noticing *something* seems to be missing but they don't know what it is.

I know well how it feels, :cry: buying something you really want so very much, like a little treasure, and getting home just to feel discouraged and lose the amazing excitement you felt to realize that it doesn't look or work like you thought.
 
I think Sony should create a (1 player or 2 players) bundle with all the controllers at a better, more moderate, price. I mean, especially for casual gamers who don't know exactly the hardware pieces that compose Move but are very interested in the PS3 and Move.

I think this would help them to buy the whole package without getting home switching the console on and when they want to play noticing *something* seems to be missing but they don't know what it is.
That would likely mean them selling the PS3 at a loss again. I think there's very little chance of them doing that. My personal opinion is that Sony view this more as a transitional product. Getting everyone used to motion controls on the Playstation, rather than expecting blockbuster sales like MS seem to expect with Kinect, atleast until they can drop the PS3's price anyway.

Next gen should be interesting from them. SCEI have been filing motion control patents since the 90's.
 
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