To say controllers are not a block for mass adoption tells me that one has been bubbled in by their hobby and lost mass market perspective. Self conditioning through many years of experience cannot be projected to the masses.
The success of the Wii is due to it's controller. Due to the simplicity of it. The Wii enables one to simply use the controller as a pointing device with one or two button combinations. A traditional controller is a nightmarish experience for those not entrenched in the hobby. Even for the "hardcore" moving to a new genre can prove challenging.
Take Madden for example. Here's a game that intimidates me and I'm used to a controller! I have to learn different button schemes for multiple positions. Not just one or two but 9,10+ buttons and sometimes even more need to be pressed in combination for more action.
A controller and it's challenges are very visbile even to those who play games regularly. It's level of intimidation to those outside the hobby is more than enough to keep them away.
The success of the Wii is due to it's controller. Due to the simplicity of it. The Wii enables one to simply use the controller as a pointing device with one or two button combinations. A traditional controller is a nightmarish experience for those not entrenched in the hobby. Even for the "hardcore" moving to a new genre can prove challenging.
Take Madden for example. Here's a game that intimidates me and I'm used to a controller! I have to learn different button schemes for multiple positions. Not just one or two but 9,10+ buttons and sometimes even more need to be pressed in combination for more action.
A controller and it's challenges are very visbile even to those who play games regularly. It's level of intimidation to those outside the hobby is more than enough to keep them away.