Old Discussion Thread for all 3 motion controllers

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Camera €40
Move Controller €50 x 2
Sub Controller €30 x 2
------------------------
€200
There'll be a Move Wand+Subcontroller+Camera+Game bundle in the US for "below 100$", which is 20$ less than buying the hardware pieces separately, plus the game thrown in "for free". Surely Europe will get something similar. Btw, the European price for the main Move controller is 40€, not 50.

The standalones only come into play if you already have a PSEye camera (either from the first bundle you buy or from before this all happened).
 
There'll be a Move Wand+Subcontroller+Camera+Game bundle in the US for "below 100$", which is 20$ less than buying the hardware pieces separately, plus the game thrown in "for free".
The $99 bundle doesn't include a navigation controller.
 
The $99 bundle doesn't include a navigation controller.
But that's what I read on the internet! :D

But you're right, following the paper trail back to the press release, there is no mention of the sub-controller. Ugh. That doesn't look like much of a rebate at all.

edit: PSEye is 30€.
So all bought separately for one player is PSEye+Move+Nav, 30€+40€+30€. 40€+30€ for a second player.
 
It depends on the game.

The nunchuck is only needed in some games like Socom 4 (and other FPS games ?).

Most games we saw don't need a nunchuck (e.g., Sorcery, Sports Championship, EyePet, Move Party, and I think LBP2).

I hope Sony will bundle the nunchuck with FPS games. In this way, we avoid paying the distributors twice. :)

EDIT: Yeah, obonicus is right. The DS3 can be used in place of a nunchuck also.
 
They capture a sterescopic image just as our eyes do. 'Depth' can be perceived by presenting these images stereoscopically. 3D doesn't require a depth value. Indeed, a 3D image of a single visual frame and depth buffer doesn't create a 3D image and cannot create an accurate 3D sterescopic image.

Yes but is there any chance of a machine doing what our brain does and creating a 3D model from stereoscopic images, on the fly.
 
It depends on the game.

The nunchuck is only needed in some games like Socom 4 (and other FPS games ?).

Most games we saw don't need a nunchuck (e.g., Sorcery, Sports Championship, EyePet, Move Party, and I think LBP2).

I hope Sony will bundle the nunchuck with FPS games. In this way, we avoid paying the distributors twice. :)

EDIT: Yeah, obonicus is right. The DS3 can be used in place of a nunchuck also.

Can the sixaxis be used? I don't have any DS3s.
 
Can the sixaxis be used? I don't have any DS3s.

I don't see why not. They need the nunchuck for the analog stick.

Camera €40
Move Controller €50 x 2
Sub Controller €30 x 2
------------------------
€200

I'm not sure if there actually will be 2 player games that use two Move controllers per player. Will there?

The above setup will likely be what most people that want two player setup buy at first, with additional Move controllers bought later if needed.
I believe even with just two move controllers and a camera, most of the casual two player games can be played.

The start up package for 1P should be 1 Eye + 1 Move.

For 2P, it's 1 Eye + 2 Moves.
 
Yes but is there any chance of a machine doing what our brain does and creating a 3D model from stereoscopic images, on the fly.

Not a 3D model per se.

There are systems that allow 3D object recognition based on 2 cameras like human eyes. e.g., ASIMO.
 
Yes but is there any chance of a machine doing what our brain does and creating a 3D model from stereoscopic images, on the fly.
Why does it need to? And certainly why does 3DS need to when it's job is to create 3D images for human perception? And what has this got to do with motion controls? ;)
 
Nothing changed, Kinect was never meant for you. You'd also probably be surprised to know that what's 'half baked' to you was thrilling to others. But like I've said before, there's no point trying to convince the hardcore so I won't bother.

So you're telling me you never trumpted around these forums, making grandiose promises of potential, and "things you couldn't talk about because you're under NDA"? You're telling me you NEVER did that? Because I'm pretty sure you did, for quite a while, and now that it's essentially a Wii-too product, that apparently can't support as wide an array of games, your tune has changed, and now it's simply not for us.

So, again, what changed?

Silent Budda - I still disagree with each and every word you posted. It's simply not true. I can hand a PS3 controller to my mother and she can learn to play a simple mini. The controller is not the barrier. Software. This is extremely easy to point out.

Also entertaining that a survey that says controllers are the problem probably don't present an option for "the games are too complex". Mario is two buttons on a controller with nearly a dozen. People love it. Simplicity. Software.
 
Why does it need to? And certainly why does 3DS need to when it's job is to create 3D images for human perception? And what has this got to do with motion controls? ;)

My mention of 3DS was just a shortcut (that's backfired) for a normal stereoscopic camera. I was discussing the possibility of a PS3 or PS4 being able to do what Kinect does using a stereoscopic camera (a new PSeye) rather than an IR camera. The advantage of that method would be that for video conferencing and augmented reality games you could display them in 3D aswell.

But since people think that it would be too difficult its moot anyway.
 
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