DerekBaker
Newcomer
The X800 and 6800 have 16 pixel pipelines and 6 vertex pipelines each. I'm most familiar with the X800, because I have one. Each of its vertex pipes has one ALU, while each pixel pipe has two, though one of these is less powerful.LVSeminole said:So, about these 48-way shader pipelines....anyone know how many "ways" the X800 and 6800 series have in their pipes? And...just how many pipes does this GPU have? I didnt notice any specs on it.
The XBox 360 GPU doesn't have pipes, it uses individual ALUs.