wireframe said:
Don't forget how important it is to have that top benchmark score. It's not about selling that product, but the whole range of associated products. Overclocking is deemed to be trickery, but running two cards in parallel can help you score the outlandish frame rates that are necessary to sell your product.
Yes, we know that having the top benchmark score has always been of paramount importance to nV, don't we?....
It's far more important than routine gaming performance with appropriate levels of IQ--at least to nV.
Looking at nV SLI in terms of cost per frame-rate gained, however, produces a much lower "benchmark score" in that regard. nV SLI is great for nV, no doubt, but not so hot for the SLI consumer in terms of price-performance...
This can be done completely transparently. Readers will know that they are seeing the score of two cards working in unison, but they will still make that important mental connection with the product, perhaps thinking "I'll get one for now and maybe add another in the future." By the time some are looking to couple up their single board with a second, a new generation may be out and the cycle (probably) begins anew.
When you say "connection with the product," which "product" are you referring to--the *pair* of 3d-cards required, the dual-slot motherboard, the increased power supply and the other thermal-reduction products necessary--which "product" of all of those required for "SLI" do you mean, I wonder?...
The Scalable Link Interface is certainly interesting and I am sure it will find a permanent home in workstations with Gelato and others to help designers. Game acceleration should be good, but you always end up getting that extra performance above the current generation single board configurations without the features of the next generation.
Frankly, I will be surprised if nV is doing SLI for very long in any capacity worth noting. It seems like a stop-gap, short-term measure designed to shore up the company's bottom line on a temporary basis. It is so cost ineffective that I cannot believe it is here to stay.
It worries me to think that this modular design may impact game development. The last thing we need to see on a box is a dual GPU requirement before that is considered standard. The point I am trying to get across is that SLI somewhat artificially inflates the performance barometer. Then again, we had the same thing with Voodoo 2 and then the Geforce came out of left field and absolutely smashed it to pieces.
Considering that no 3d-gaming API on earth supports nV SLI in any way, shape, or form, I think you can rest easy on that score as there is nothing there to worry about...
Rather, I think the worry is for nV SLI purchasers that nV will do custom driver support for all of their present games of the type necessary for nV SLI to function. That's what I'd worry about if I was one of them.