Chalnoth said:
Entropy said:
At best, running two 6800s SLI can allow you to go one step up in resolution. That's it. Period.
I could say the same about any doubling of fillrate. By this logic, why would anybody ever want higher than a GeForce 6200 or a Radeon X300?
Come on, what's the point of taking this issue from the practical to the theoretical domain?
You know damn well why, as do I.
* The cost of doubling fillrate at those performance levels is very low, roughly 50 bucks.
* The practical game-play value of increasing the fillrate a factor of two at those levels is
much higher. For SLI'd 6800 we add the cosmetic advantage of (at best) another resolution step, we are not in the business of making otherwise unplayable games playable.
* The cost of doubling fillrate at those performance levels is a 10+ Watts, not just under 100.
ondaedg said:
Entropy said:
Is it worth it? Obviously not, unless you are a reviewer, extremely tech happy, or you're desperate to get some attention among your peers. If you fit either of these categories, or some other I can't see myself - fine!
You think because someone is interested in SLI that they fit those categories? Well, let's see. I am not a reviewer, I am not what you would call tech happy since I don't usually upgrade my pc but once every two or three years, and my friends wouldn't even give a rat's rear end if I had a SLI setup. Perhaps you should add a few more categories?
If you want to say what other category you fit in, feel free to do so. As I said, those were the categories I could see.
But I think you presume too much about the readership of Beyond3D. Yes, we are interested in 3D. Yes, many of us are adults with jobs and a fair bit of disposable income. But how many out of this fairly extreme 3D audience have bought an SLI rig, even though we can?
It's not a problem to me that there are people who somehow find value in getting an SLI rig. But it could become a problem to me if reviewers somehow created the impression that these represented a viable portion of the market. In short, I don't want a vanishingly small fraction of the market to infuence game development. They are perfectly free to enjoy their perceived benefits of their SLI rigs. But skewing market perceptions by insisting on putting an SLI rig at the top af every chart would be a disservice, in my book.