Because one giving more performance exhibits artifacts and other anomalies which some people simply can't stand.If DLSS, Native whatever look close to eachother, why would anyone not choose the one that has a rather huge performance advantage?
That would be native with TAA? Or native without AA?Because one giving more performance exhibits artifacts and other anomalies which some people simply can't stand.
If DLSS, Native whatever look close to eachother, why would anyone not choose the one that has a rather huge performance advantage?
All only exist in static zoomed in pictures, while the other so called native gives flickering, shimmering, blur and a massive hit to fps, all during motion .. which the majority of people actually notice. Pick your poison.Because one giving more performance exhibits artifacts and other anomalies which some people simply can't stand.
Same reason people would dislike ray tracing even in cp2077 or minecraft.
Disabling ray tracing will have a gamechanging effect, it alters something the naked eye can spot. DLSS needs an analysis to spot the differences, what you would notice though is the huge performance gain.
I'm willing to bet there are people in internet who will say cp2077 looks worse with ray tracing enabled.
Oh yes sure, but we all know what kind of people dislike new technologies
Correction: "Failed A/B test", not "tests". in one specific game which I have no experience on, which apparently has the worst oversharpening with TAA ever, I didn't recognize which is which from a still. In other games which I've tested I've had no issues to spot which is which, no matter if it's live playing or watching screenshots.I don't think this is "dislike" of new technology as much as "Vendor A performs better then Vendor B and/or Vendor A has a feature Vendor B does not and my bias does not like that".
The "argumentation" sure sounds like that....including failed A/B tests...says it all to me.
Miss the point all you want, and browse the thread back, there's been plenty of "tests"Bring better tests then. After all, you are a big fan of objectivity.
Bring better tests then. After all, you are a big fan of objectivity.
Failed what "first test"? There's been plenty of "tests" in this thread here and tons of several threads elsewhere and I haven't moved any "goal posts" anywhere.He failed the first test, the moves the "goal posts"...I used ignore, nothing constructive comes from further "enquiry" IMHO.
Pending real first hand experience and only concluding this from a gameplay-video with „DLSS perf“, I tend to disagree:CB2077 pretty much put this argument to rest imo. DLSS delivers amazing performance gains for no discernible downsides.
https://forum.beyond3d.com/posts/2181928/ said:Also, a lot of sharpening aliasing artifacts on some specular highlights (from 7:05 where V sees the car), also shadowing ugliness (the cop in the smoke). Not sure, if this is due to DLSS perf, DLSS in general oder CP2077 content. My download still is far from finished.
CB2077 DLSS is a bit similar to WDL's - TAA gives better sharpness but DLSS gives better AA while also providing huge performance gains. I doubt that many people will be against trading some sharpness for +75% of performance and better AA - especially in a game where even newly released top end GPUs can't hold 60 with everything being on.
Pending real first hand experience and only concluding this from a gameplay-video with „DLSS perf“, I tend to disagree: