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Deleted member 2197
Guest
Is it all red lights, red lights closest or furthest away that break up? I think I noticed a similar effect but dismissed it as a rendering quirk though might be related to @OlegSH 's motion blur comment above.I think this must be true. What's also important to note is that it's the faint detail where the breakup/loss of quality occurs (most visibly at least) when the camera moves.
DLSS manages to draw those red lights much more accurately from far smaller input resolution which is quite a feat - without AA some and with TAA most of them are missing.
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Start moving the camera left and right and the frames become less alike and using them as effectively becomes impossible. As a result these red lights will start to break up/turn off here and there.