Because when benchmarking the testing environment which includes the settings needs to be the same for everyone, obviously? Otherwise why limit yourself to just AA-methods, let's put max settings for all based on what they can do, who cares if it drops RTX-series performance to dust when no-one else is running RT? You see where this is going, right?@Kaotik So if a game supports TAA and DLSS, why is DLSS any less of a "reference" image? You're not modding the game or hacking something into it that wasn't intended.
Edit: Put another way, every single option in a graphics menu is a tradeoff between image quality and performance. Why is DLSS different than any other option? I think anyone that's reviewing GPUs that doesn't include DLSS when it's supported is doing a disservice to their readers. They can offer screenshots and video and let the reader decide for themselves. But to exclude it altogether is absolutely the wrong choice.
@BRiT not a bad idea