"No 1080p For PS3 Games"

Not really, a 1080i signal can be de-interlaced to produce a 1080p image anyways which is how the majority of current 1080p TV's work.

I'm assuming there is a difference between what you describe and a native 1080source/display. Anyone care to enlighten me on that?

Sis-
I was actually looking forward to the dual hdmi!!!! I wanted an HDMI connector to the tv and a dvi connector going to a moniter where I have a wireless kb/mouse parked. Silly I know, but I'm dissapointed about the ommision.
 
Was anyone actually expecting to play games at 1080p, apart from some like GT:HD which hardly pushes the hardware in any way...?

Have i been dreaming all the discussions we had about how 1080p on PS3 is basically only there for Bluray, and for those games that don't push the hardware enough and can afford to have 1080p, more like a bragging point than anything else, a checklist feature...?

Oh well, can't really complain, the forum has been pretty much OK for the most part even after the Big Bang.
 
Because 1080p is unrealistic for the G71 that's in the PS3, so unless stated otherwise, I'm assuming they're upscaling.
That's a very generalized statement. It all depends on what you're rendering as to whether 1080p can be supported or not. Simpler games can easily manage that, an obvious example being Singstar! Something like DQ in cartoony style might make it as well given the limited shader demands and so forth, and would look very good because of it I think. Not every game is a fast action game needing detailed or numerous graphics.
 
money? :LOL:
the bulletpoint of having a nice looking game running natively at a high resolution like 1080p doesnt hurt for marketing either.

Yes, and I am sure the 0.01% of the market that can take advantage of that will highly appreciate such a bulletpoint, what about the rest of the market?...
 
Yes, and I am sure the 0.01% of the market that can take advantage of that will highly appreciate such a bulletpoint, what about the rest of the market?...

For "the market", it's all about image, i'd have thought by now you and other people would have learnt that. It's all about creating an image of a machine that "renders at twice the resolution than the competition therefore is twice as powerful". Whether you can actually enjoy that resolution isn't the point. It's the thought that the machine actually can and does do it that counts.
 
Just checking, but am I correct in saying there's absolutely nothing new at the link or in this thread? Judging by the thread title I figured there was going to be some imposed limitation on resolution or something. But I take it we're just raking over old ground?
 
Was anyone actually expecting to play games at 1080p, apart from some like GT:HD which hardly pushes the hardware in any way...?

Well I wasn't atleast until I realised that 720p@60fps is basically as taxing as 1080p@30fps or am I missing something critical. On that light it seems to me that it could be possible, or we won't be seeing many 720p@60fps games either...
 
Just checking, but am I correct in saying there's absolutely nothing new at the link or in this thread? Judging by the thread title I figured there was going to be some imposed limitation on resolution or something. But I take it we're just raking over old ground?


There's no technical limitation, if that's what you're asking. It's just the same old discussion.
 
Well I wasn't atleast until I realised that 720p@60fps is basically as taxing as 1080p@30fps or am I missing something critical. On that light it seems to me that it could be possible, or we won't be seeing many 720p@60fps games either...
well 1080p requires more memory
and to answer, will we see 1080p games?
um yes, next question
 
That's a very generalized statement. It all depends on what you're rendering as to whether 1080p can be supported or not. Simpler games can easily manage that, an obvious example being Singstar! Something like DQ in cartoony style might make it as well given the limited shader demands and so forth, and would look very good because of it I think. Not every game is a fast action game needing detailed or numerous graphics.

Yes that goes without saying, XBOX even had some 1080i and 720p games like the Hulk. I'm just saying that in general, it's not going to be very commonplace, and the Sony developers will try and give the impression they are using 1080p as it's one of the few distinguishing factors. Look for the Sony PR to highlight 1080p and BR as much as possible to set themselves apart from the 360.
 
I'm assuming there is a difference between what you describe and a native 1080source/display. Anyone care to enlighten me on that?

There's probably small differences when watching movie content, hard to say since there is currently no 1080p content available, and a mere handful of TV's that support it. But for web browsing and the other things you mentioned I doubt there would be any difference at all.

So your assertion that PS3 is the only game in town for 1080p viewing is just plain false. And you comparison to 720p makes absolutely no sense, as 360 can output at 1080i which can be deinterlaced and displayed as a 1080p image.
 
It's not that 1080p is impossible. It's just a tradeoff. There's only so much fill-rate, memory, etc. to go around. If you want to have a native 1920x1080 framebuffer, you're going to have compromise on other things, be it texture sizes, frame rate, particle effects - just something. As a dev if you look at the system, you're going to conclude that 720p is the sweet spot. This is all pretty common wisdom that been covered to death over and over before. It's not like the power of positive thinking is suddenly going to make 1080p work amazingly well with no drawbacks.

I predict that we WILL see 1080p native games, but there will only be a handful of them and (maybe ironically) they will probably not be the best looking games on the system.
 
There's probably small differences when watching movie content, hard to say since there is currently no 1080p content available, and a mere handful of TV's that support it. But for web browsing and the other things you mentioned I doubt there would be any difference at all.
This article describes the difference between 1080i and 1080p and how your TV deinterlaces it, at least as far as movies are concerned.
So your assertion that PS3 is the only game in town for 1080p viewing is just plain false. And you comparison to 720p makes absolutely no sense, as 360 can output at 1080i which can be deinterlaced and displayed as a 1080p image.
If I were a betting man, I'd say 360 will have the ability to do 1080p at some point in the near future. And you know how much difference it'll make? About the same as it does on PS3, which is to say, near zero. But the unenlightened like to use it as some sort of talking point.
 
I'm assuming there is a difference between what you describe and a native 1080source/display. Anyone care to enlighten me on that?

The difference is where the deinterlacing is done. Either it's the source or the dispaly device. That's all.

1080i or 1080p, the resolution is 1920x1080 on both.

EDIT: Naturally, I'm talking about fixed display devices such as LCD's
 
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