Nintendo confirms low price and no Hi Def for Revolution

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MrWibble said:
Are you suggesting that many people will wait for Revolution and have that as their only system?

In which case, right back at you...

I do not suggest anything.. The "revolution" sales as a second console could be largely surnumering its sales as a first console..

Maybe revolutions sales will be abysmal, may be it will be GC-level, or better...

Who knows ?

I don't know and you don't know either.
 
Respectfully speaking I think it is absouletly no way next-gen will last 4 years. There has to be only like a 1% chance of that happening. Wouldn't the game publishers be mad if all 3 companies folded around the year 2010? And Sony has already stated that they want the PS3 to last ten years so...

How long each console lives and how long the generation lasts isn't quite the same thing though. PS2 will probably still be technically alive for quite a few years to come but that doesn't mean that the next gen didn't just start at the end of 2005.
 
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Shifty Geezer said:
It's still more statiscally valid as a basis of opinion than no figures at all.

However you consider it, it is not valid.

Whatever it tells, even it supports something that has be proven otherwise, an internet poll has no validity.

Do you need to be explained the limits of internet polls ?
Do you need to be explained what's wrong with a poll with a very tiny sample ?
Do you need to be explained what's wrong with a sample that is not representative ?
 
Teasy said:
Most of my friends will sit there and play Doom 3 at 640x480 on a Radeon 9800 and I say "look you can turn up the resolution" and they'll say "So it doesn't look any different, and its slower..". I can't understand it but there it is.

Be fair now, you just dismissed a poll taken here with a much wider & uncontaminated audience than "most of your friends".
 
Well in this country at least, most of the growth in TV sales have been in big screen TVs for at least 5 years.

And now, most of those big screens, certainly anything over 32 inches, is all HDTV.

So HDTV sales have been growing at high double-digits for at least the past two years. Now the volumes of sales of TVs under $400 may be higher but they are flat or negative even.

There's a reason why companies have spent billions in the last couple of years to build more and more flat panel manufacturing capacity. Prices are going down by double-digit percentages every year. I think I heard that by the end of 2006, a 40-inch plasma or LCD would be under $1500? I may not have heard that correctly but if it turns out to be the case, a lot of people who might have bought a nicer $700 32-inch analog TV might stretch and get that flat panel.

US should have over 20 million HDTVs by the end of 2005 or after the SuperBowl in 3-4 months. I believe HDTV sales are accelerating in Japan and South Korea as well. Europe should get a boost, unless the economy over there tanks further, with WC 2006.

Why people are so resistant to getting rid of 40-50 year analog TV technlogy is bewildering. Would you use computers from the same vintage? Or one of those giant tube radios?
 
Ty I said the poll shouldn't be taken as fact that's all. I didn't claim that comment you quoted was any kind of proof of anything either. It was just a relivant anecdote that came to mind when reading Dr Evil's post.
 
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wco81 said:
Why people are so resistant to getting rid of 40-50 year analog TV technlogy is bewildering. Would you use computers from the same vintage? Or one of those giant tube radios?

Meybe because most of the time they dont see beneficts enought too spend their hard worked money to get a new TV, in personal experince I think that most LCDs, Plasmas etc... look worst than normal TVs when I see them on the stores ( in all stores), it my be because of bad infrastrutures(?) but it still look bad and there is now content so the answer is simple.
 
Sould Calibur 2 sold better on GC than any other platform. Tales of Symphonia and Resident Evil 4 also sold quite well on the GC. 3rd party games will sell on the gC as long as you take advantage of the platform. If you just release crappy ports with less features then yeah, they won't sell as well.
 
Branduil said:
Sould Calibur 2 sold better on GC than any other platform. Tales of Symphonia and Resident Evil 4 also sold quite well on the GC. 3rd party games will sell on the gC as long as you take advantage of the platform. If you just release crappy ports with less features then yeah, they won't sell as well.
i don't think it's just a problem related with ports or platform spesific content; nintendo never had (and most probably will not have) a diverse portfolio as its competitors since n64 ,also if you looked at sales charts you'd see that 6-7 of the top 10 selling titles on nintendo platforms are always developed by nintendo.
 
Teasy said:
Most of my friends will sit there and play Doom 3 at 640x480 on a Radeon 9800 and I say "look you can turn up the resolution" and they'll say "So it doesn't look any different, and its slower..". I can't understand it but there it is.

There are so many anecdotal stories like this. One of my buddies thought Conker N64 was a Cube game when he was watching me play it because of the graphics (and he's seen me play Resident Evil 4 and Prince of Persia). Another friend of mine (only plays Xbox) thinks that Timesplitters 3 and Halo are on the same level graphically. We're so used to scrutinizing every graphical detail of game (omg this version doesn't have bloom lighting, wtf these reflections aren't truly real-time, lolz ur gfx card does lower precision HDR, where r teh stenciled shadows u guys?) that we've forgotten that the vast majority of people don't observe these details when they play games. Forget not being able to tell the difference b/w RGB and composite, many people can't tell the difference from one 3D game to the next assuming that both look remotely like what the artists intended.

FWIW, I think most commercial failures on the Cube were results of misjudging the userbase, and no, I don't mean it's "too kiddy." Cubers like to be catered to and pampered as opposed to being flung tablescraps from the PS2 library or ports of Dreamcast titles. Did any quality exclusives with a decent amount of hype fail? I say "decent amount of hype," because Eternal Darkness is usually offered as proof that cool games don't sell on Cube, but it was barely advertised, had rather ugly graphics, and had poorly-conceived packaging. To my knowledge, WWE: DOR, ToS, Baten Kaitos, Super Monkeyball, Viewtiful Joe, Rogue Leader, Rebel Strike, and RE0 all sold respectably well. Take an exclusive, announce a PS2 port, and watch interest among Cubers just die. Anyone think Killer7 would have been more successful if it had been exclusive? Interest just evaporated around various Nintendo forums when the PS2 version was announced, and there obviously wasn't any PS2 interest to begin with.
 
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Hardknock said:
This is completely different because they are offering something substantial in it's place. Something their competitors are not offering. So it's a give and take. I don't mind the DS's inferior visuals because of the new gameplay experiences it provides. And that is ultimately what matters.

Yes but what they are offering is not mutually exclusive to HD support. Why couldnt they have both?

I guess it all will come to down to price in the end and consumers will have to decide if no HD is worth saving a few bucks. The same way PS3 consumers will have to decide if BR is worth spending a few extra.
 
I think not supporting HD is a mistake. Even though most people don't have HDTVs yet, consoles are typically around for a pretty long time. Nintendo choosing not to build online capabilities into the Gamecube was not a big loss in any way. I think deciding to drop HDTV support could be very bad for their business throughout the life of this console. The problem is, a lot of people don't buy the consoles right at launch. They wait until the price comes down after a year or two. The way they're waiting for the price to come down on HDTVs and HDTV broadcasting right now. Maybe it won't affect Nintendo out of the gate, but two years from now, I think it could be a big blow to sales.
 
fearsomepirate said:
You must have missed Fils-Aime's long speech where he explained how the industry can't survive by targeting boys/young men between the age of 14 and 22.

That would be right, but not for the reason you are thinking.

The average age of a video gamer is 24. If you are targeting the under 22 crowd, you're not targetting the majority of gamers.

So no, in order for the industry to survive, it needs ot target the 22+ gamers, since they make up the majority of the gaming market now.
 
Powderkeg said:
The average age of a video gamer is 24. If you are targeting the under 22 crowd, you're not targetting the majority of gamers.

That is wrong. An average does not imply that you have one half under the average and one half above. For example you can very well have cases like that:

Ten gamers:
Eight gamers being 20
Two gamers being 40


Average => 24 years
And 80% of gamers being less than 22.

So no, in order for the industry to survive, it needs ot target the 22+ gamers, since they make up the majority of the gaming market now.

The industry as a whole needs as much money as possible therefore it needs to address everyone through products adressed to different audiences.

As long as is big enough to support the product you designed for it, there is no problem to address a minor market.
 
mckmas8808 said:
P.S. Also don't forget that the PSP has already caught up to the DS in overall software sales in NA even though it had no holiday season and came out 4 months later.

I heard PSP was behind by over 1million units in Japan and the gap is widening each and every week.

In fact, has Nintendo shown any demos of Revolution-native games? Considering that the Revolution may launch around the same time as the PS3, it's overdue, isn't it?

Revolution is launching in the fall while PS3 is launching in spring. So far there's only PS3 tech demos and CGI movies. When SONY releases actual playable PS3 games then we can talk about Revolution tech demos.
 
Sorry 'bout going a bit off-topic, but I'll soon get into it...
One thing that's been puzzling me is the "sensor" things that you're supposed to put on the sides of your TV (also on top and bottom?).
Are they running on batteries, or is there wires and they're connected to the mains, are they "wireless"? Do they need to be coneected with wire to the Revolution?

If they are not completely wireless, i.e. not needing to be connected to the mains, to the Revollution or to each other, then I can see there could be a problem when used with bigger displays, like some 50" plasma or even 120" HD (see, here's where I get back to topic ;) ) projector screens.
So. if people would like to use the new controller with their very big HD screens, even though Revolution wouldn't display in HD, would they be able to attach those sensor far enough from mains/Revolution/each other??
 
PC-Engine said:
I heard PSP was behind by over 1million units in Japan and the gap is widening each and every week.



Revolution is launching in the fall while PS3 is launching in spring. So far there's only PS3 tech demos and CGI movies. When SONY releases actual playable PS3 games then we can talk about Revolution tech demos.
nintendo hasn't confirmed a launch date...
 
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