16 GBs won't fit much by way of patches or downloads.
NX will be, at least initially, about repackaging, merging, and unifying the delivery of what Wii U and 3DS have already done.
NX handheld will come out this Fall for $199 and merge and rehash 3DS and Wii U software w/ only the minimum tech required to run Wii U games at 540p.
I've owned neither and would welcome that at the right price.
Isn't that pretty much reverting back to the Wii then?
What I meant was if it's only doing 540p, it won't be doing that much more work or need to be more powerful than the original Wii. Granted it will need to have more ram and perhaps storage, but cpu and gpu wise it won't be that powerful.
It will still have abysmal memory bandwidth unless they change something substantially. Mobile SoCs just can't make use of the compute performance until they get to stacked ram.Right,the next gen version codenamed parker is thought to be running @ 1TF FP32 but with a higher TDP,it might show up in an upgraded Nvidia shield tv unit later this year.
It will still have abysmal memory bandwidth unless they change something substantially. Mobile SoCs just can't make use of the compute performance until they get to stacked ram.
NX handheld will come out this Fall for $199 and merge and rehash 3DS and Wii U software w/ only the minimum tech required to run Wii U games at 540p @ 4 watts.
Nintendo will rehash Wii U software and all new games will be long in coming. I fully expect NX handheld to launch w/ ports of Mario Kart 8, Super Smash Bros, and Zelda Wii U.
It only makes perfect business sense for Nintendo to focus on rehashing software on a cost basis and also for the fact that millions of gamers ignored Wii U and 3DS and haven't played these games.
NX will be, at least initially, about repackaging, merging, and unifying the delivery of what Wii U and 3DS have already done.
I'm no expert, but Nvidia has tech in the shield tablets that beat PsVita.I agree with east of eastside, I even think I made a similar post much earlier in the thread.
They've merged their handheld and console studio's into one building.
They've already tested the waters with titles that are released simultaneously on handheld
and console AND they're probably looking to bank on their lucrative handheld business.
I can see it as a win/win if they manage to move their best Wii U titles to the NX for on the go
gameplay while still pushing out their pokemon's and mario's for the handheld fans.
On top of that, we could see more cross platform releases until their true "next gen" console
launches which might give the Wii U some more life before they snuff it out.
I mean Sm4sh did pretty damn good on Handheld if memory serves me correctly and if they had
a more powerful handheld on the market they might have inched much closer to delivering the
exact same game across both platforms. I wouldn't be surprised if they were looking to duplicate
the success Sm4sh had with their next handheld especially if their next console begins to fail as
bad as the Wii U has.
I'm not exactly sure how far mobile technology has moved since the Vita/3DS launches so I'll let the
more knowledgeable posters determine if it's actually feasible to get a handheld out in 2016 or 2017
that offers performance close to or on par with the Wii U
I'm not exactly sure how far mobile technology has moved since the Vita/3DS launches so I'll let the
more knowledgeable posters determine if it's actually feasible to get a handheld out in 2016 or 2017 that offers performance close to or on par with the Wii U
A Qualcomm 820 should be within spitting distance of that. Off the shelf, does the job, decent price. Too much radio capabilities, obviously, but it probably doesn't pay off to make a special version. , but if so it should obviously get cheaper still.If the Wii U has only 160 VLIW5 shaders (unlike popular belief of 320), it's feasible to get a handheld that easily beats the Wii U's performance by 3x or more.
However, that would require a level of investment in GPU/CPU tech and manufacturing process that Nintendo isn't known to have. On the contrary.
A Qualcomm 820 should be within spitting distance of that.
First impression is that's an expensive gimmick. Dual screen gaming where you take your eyes off the TV to see your controller isn't particularly wonderful, which is part of the reason Wii U didn't sell gangbusters.
You can see there are on-screen buttons around the right analog stick. There's a "B" below and directional arrows on the top and right.There's also a distinct lack of buttons, so how is this thing supposed to support XBPS type games?
That'd be served by a rectangular screen. Adding screen around the thumbsticks that's mostly occluded by the thumbs and fingers is a waste of money, no matter how fancy it looks.Unless it's an actual handheld on its own, which would be part of the rumors so far.
Tap screens aren't the same as physical controls. If they were, there wouldn't be thumbstick as you could use virtual thumbpads and D-pads on the screen. I also don't see triggers. How do you map COD or FIFA to this controller?You can see there are on-screen buttons around the right analog stick. There's a "B" below and directional arrows on the top and right.
That would cover the buttons accessible by the thumbs, and you can see some triggers on the top too.