Nintendo announce NES mini...59.99 retro gaming HDMI classic NES console Nov 11

The AVS (nes clone) is going to be released soon, and it looks very promising. Hopefully it's going to be the first NES clone to work flawlessly and without input lag. The announced specs are:

- 100% hardware clone, no software emulation, 100% compatibility with NES/Famicon games.
- HDMI + different scaling modes including 1:1 + filter options
- No input lag
- Online leaderboards

http://www.neogaf.com/forum/showthread.php?t=1259517
 
That's cool but, close to $200. I thought it was going to be something really embarrassing to Nintendo like the same price as the classic.

I'd still like to see these steps in SNES retro gaming (100% hardware clone, SNES mini classic, etc). 16 bit graphics are much more aesthetically pleasing.

My parents gave me a used SNES and Genesis many years ago. I finally dug them up recently. I also had a 13" CRT that's probably a decade old. Hooked the SNES up...The picture is pretty fuzzy and the TV image is sort of warped at the top. On top of that Mario World is well, hellaciously boring at a glance, and the only other game is sim city....

Being in a hot garage for years, I wonder if some caps are toast. The picture is playable but fuzzy, but it's hard to tell if that's just "as intended" since I'm now used to HD. Need to hook the sega up too, it's a Genesis Mini 3 or something, not an OG model.
 
Could be bad caps but also what lead are you using? The basic RF lead is pretty awful picture wise but on a 13" should give at least a stable image.

Look for a rgb lead, retrorgb.com has all the details.

If SMW is not looking quite interesting enough perhaps you might like to reprogram it into something more modern on the actual console hardware

 
RF...

It looks like what I remember as a kid when one of the channels 3 or 4 was interfering, so you had to switch to the other channel. But it's on both channels.
 
Nintendo used the same cable connection from snes up to gamecube, so if you have an svideo cable or something for one of the others, it will work on the snes.

As for super Mario world, I've 100% completed the game several times over the years and still find it as fun as ever. Maybe you just need to get past the super easy early levels.
 
Hackers Do What NintenDont

This week saw separate hackers in Japan and Russia figure out soft-mod solutions to adding new games to the NES Classic. This means you don't need to grab a screwdriver or a soldering iron to mod yours.

According to the whiz kids at Reddit's NESClassicMods community, the solution won't work until you've created a save file in Super Mario Bros' first slot. (Chances are, you've already done this just by playing the game, since creating game saves is so easy with this system.) Once you've done that, connect your NES Classic Edition to a computer via a micro-USB cable, then boot the NES in "FEL" mode. This is done by holding down the system's reset button while pushing down the power button from a powered-off state. While you're booting, you should also run a "sunxi-FEL" interface on your computer.


Read More at: http://arstechnica.com/gaming/2017/...games-via-usb-cable/?comments=1&post=32590629
 
You have to wonder why Nintendo doesn't provide a download library if the system is capable of playing download titles. They truly are bonkers.
 
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You have to wonder why Nintendo doesn't provide a download library if the system is capable of playing download titles. They truly are bonkers.

Setting up an eshop, writing the client software and adding wifi-hardware is of course trivial and would in no way risk the 2016 launch. It is just stupid of Nintendo not to do it.
 
You have to wonder why Nintendo doesn't provide a download library if the system is capable of playing download titles. They truly are bonkers.
If they had, the system would probably have been cracked even sooner! This way it look as long as it took to write the desktop software utility!
 
Setting up an eshop, writing the client software and adding wifi-hardware is of course trivial and would in no way risk the 2016 launch. It is just stupid of Nintendo not to do it.
It doesn't need to be trivial if it's highly profitable. They already have an eStore too. Plus if they can't design and build this thing with Wifi in that time period, they're idiots. It's all known quantities using established industry expertise and commodity parts. You can't bloody move these days without tripping over a networked speaker or lunch box or thick-pile carpet! Joe YouTuber is posting weekly videos how to add Wifi to your hats. So no, it's not too difficult. Nintendo just decided to release a closed box with no extensible software library, probably because they thought it'd cannibalise their proper console sales somewhat, forgetting that the hackers will do it anyway and now missing out all that software.

Then again, maybe they figured the hardware would be hacked and no-one would buy any software even if offered? :runaway:
 
Nobody in this thing's target market is going to bother with the complication of hacking it. That's pretty much the point. If you were gonna hack it you'd just buy a retropie for 50 bucks (which BTw I'm probably gonna do now partly cause I cant get a Classic).

Also NES mini is legally licensed for those 30 games. Realistically ROM users aren't owning all those thousands of games they're drooling over playing, they're pirating them. So there's that, FWIW.

I guess it's still early but I'm disappointed Nes classic supply still hasn't loosened up after Christmas. Maybe it still will, but those predictions of mountains of returned NES classics days after Christmas haven't materialized. Ebay prices have stayed pretty steady too apparently.
 
It doesn't need to be trivial if it's highly profitable. They already have an eStore too. Plus if they can't design and build this thing with Wifi in that time period, they're idiots.

You must have great sources within Nintendo if you know the time frame in which the Nes classic was developed. It is not the hardware that takes the most time, it is writing all the software for the store and client (and having accounts etc.). Having a "dumb" device removes all of that.
 
If Nintendo was smart they could have one store serve all their consoles like Microsoft and Sony. But we all know that's not the situation.
 
Everyone: Hey Nintendo, why don't you
Nintendo: No


nope-3314.gif
 
If Nintendo was smart they could have one store serve all their consoles like Microsoft and Sony. But we all know that's not the situation.

If Nintendo had been smart 10-5 years ago they of course would have had that. But it is not a problem they can fix fast.
 
If nintendo was smart, they´d sell an overpriced piece of hardware, with very little to no engenering, production, design and legal effort put on it, riding the nostalgia wave, milk the shit out of it, and fill their pockets with money out of close to no investment. And when sale start to slow down, they can easily create a revision with more titles, or dowload functionality, or a diferent console.
See, the thing is, nintento WAS smart.
 
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