Nintendo 3DS hardware thread

Worse then what? The worst looking Wii game? :D

IMO the best looking launch games on 3DS have already at least matched the best on Wii.

I disagree. I've yet to see anything that comes even close to Mario Galaxy 2 or The Conduit.
 
I don't think I follow you..

Having fixed function pixel shaders doesn't lessen CPU workload. Pixel shading never involves the CPU. Hardware T&L removes a potential need for CPU involvement, but most 3D game consoles have had hardware T&L. Having programmable T&L (vertex shading) means you won't have to use the CPU to achieve the same results, but a lot of 3D consoles already had vector coprocessors for this.

Fixed function pixel shading is definitely a limiting factor for ports and certainly makes it removed in some sense. If you want portability you have to target 3DS style shaders and make equivalent shader programs for platforms like NGP. How big of a deal this is depends on just what the fixed function shaders are and how much it fits what developers want to do. More complex shader techniques like deferred shading certainly won't work on 3DS (although I doubt you'd want to do such a thing on NGP either)

I agree that the DS was probably the most far out there of any remotely 3D arch released since PS1.. it had to have been frustrating not being able to (very easily anyway) scale geometry for a lower frame rate. You did always get a nice 60Hz, at least.

After rechecking my research, I do agree that my wording was wrong and that the CPU shouldn't have to do much much with shaders. As for the 3DS being removed in a sense, I was thinking in comparison to how DS rendered polygons, or even how the Gamecube/Wii's method of using shaders is different from the way most modern GPU's does it. I do see your point, though. Capcom appeared to have little problem adjusting their engine, but Epic may have found the fixed shaders too far removed to port UE3 to it.

I'm noticing more than one PSP ports in the 3DS lineup. We probably shouldn't forget that to do a PSP port in 3D, the 3DS still needs to be about twice as powerful. I also have no doubt that the 3DS has better pixel shading capabilities than the PSP, and it clearly has more RAM available.

As others say, the 3DS is quite a step up from DS in terms of 3D rendering, no question about that! But discussing the 3DS in terms of HD is almost pointless - the 3D screen has a 400x240 resolution. That barely holds up to the previous generation's SD resolutions. Combined with the limited memory, I'm going to go out on a limb here and state that the 3DS will only ever really be able to match Wii graphics (and I'm willing to bet many games will be released that look worse).

Which may well be plenty good enough, mind you, as for most of the target audience, that is a) a big enough step up from the DS, and b) pretty much 'console graphics' on a handheld, as most of them also have a Wii. I'm not being sarcastic here, by the way.

There is also nothing in currently available videos of the actual games to be released that suggest otherwise.

I agree with the general, though I think that developers (especially Capcom) are already doing some things that was beyond what the Wii could pull off. The problem that I can see from using the phrase "Wii-graphics" is that the 3DS and Wii's advantages and disadvantages in their artitecture are different. We will likely see alot more games with good use of shaders compared to the Wii due to them being alot easier to program on the PICA200.. The developers of Conduit recently stated as much. The actual geometry may not be as high, though.
 
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IMO the Res Evil games look at least as good as anything I've seen on Wii. Also before you say "that's not a launch game ". I meant games we've seen before launch (first gen games).

Aw that's not fair. 1st gen Wii games are basically last-gen Gamecube games. There's even a couple of 1-to-1 ports, like Twilight Princess.
 
Aw that's not fair. 1st gen Wii games are basically last-gen Gamecube games. There's even a couple of 1-to-1 ports, like Twilight Princess.

You've misunderstood me. I was just saying that when I said launch 3DS games I meant first gen 3DS games.

RE: Revelations is a first gen 3DS game, but IMO it actually looks better then anything I've seen on Wii. It might not be right up their in geometry, but it makes up for that with its texturing, lighting and shadowing IMO.
 
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Out of curiosity is there a bigger 3D screen available for Nintendo to use if they wanted to release 3DS XL to combat PSP2 ?
 
Out of curiosity is there a bigger 3D screen available for Nintendo to use if they wanted to release 3DS XL to combat PSP2 ?

Yep, LG Optimus 3D phone is using 4.3 inch 3D (glasses free) display, it's capacitive too even though nintendo said touch + 3d doesn't play well together.

The resolution is 480x800 (x2 for 3D?)
 
Surely Sharp have a bigger screen if necessary? Apparently the LG 3D screen in the Optimus has basically no wiggle room (right and left anyway) for the sweet spot. While the Sharp screen in the 3DS has at least an inch of tilt left or right before you lose the 3D.
 
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Surely Sharp have a bigger screen if necessary? Apparently the LG 3D screen in the Optimus has basically no wiggle room (right and left anyway) for the sweet spot. While the Sharp screen in the 3DS has at least an inch of tilt left or right before you lose the 3D.

We wont see a refresh of the 3DS till 2013 I'd wager and by then Sharp will have a bigger and cheaper screen
 
Only took about 16 months from DS's release for there to be a DS-Lite.. A similar repeating could show an update in 2012.

DSi to XL is about a year give or take I think. I am going to wait for 3DS XL. They'll need something bigger than 4.3" though since that 3D screen is a widescreen. Need 5" at least to match PSP2.
 
Only took about 16 months from DS's release for there to be a DS-Lite.. A similar repeating could show an update in 2012.

I doubt we will see that , the 3DS is much more expensive than the DS was and the first DS had many obvious things to build upon. What is there to improve upon than the screens on the 3DS ? Its size is already about the size of the DSI , It has cameras already. So the only thing left are bigger screens and i doubt we will see that in 2012 .
 
I doubt we will see that , the 3DS is much more expensive than the DS was and the first DS had many obvious things to build upon. What is there to improve upon than the screens on the 3DS ? Its size is already about the size of the DSI , It has cameras already. So the only thing left are bigger screens and i doubt we will see that in 2012 .

I think one of the main reasons that helped the DS get an update so quickly was the PSP, which looked way sleeker and had a much better screen than the original DS, which was clunky and ugly in almost every way. The new DS was quite an improvement.

Whether the 3DS would get any such update would probably not be in response to the PSP2/NGP this time, because the NGP hasn't changed form factor much, and while its screen may be higher res and probably looks much better for 2D content, it is not competing in terms of 3D display and Nintendo probably doesn't see it as much of a threat now anyway, seeing as the NGP at least doesn't appear to cater to Nintendo's core demographic, while Nintendo themselves seem to be trying to expand their target market a little.

Perhaps if something like Apple comes with an iPod with a much better looking 3D screen than the 3DS, it will update. Or if updating is somehow cost effective anyway, for instance if a newer technology becomes cheaper because it is used more widely.

That said, Nintendo must have noticed that a lot of people are willing to keep buying 'the latest model' while handing the older one over to a kid, younger kid, relative, etc. which may well be part of the reason why the DS is reaching such high numbers.
 
I see plenty of room for a upgraded 3ds. If you look at the current model it's full of gaps, buttons and sliders that don't exactly look great. Obviously it's not as bad as the phat ds but I can only wonder why they would have such a bad finish on the device unless they plan on releasing a better finished model in the not too distant future.
 
I see plenty of room for a upgraded 3ds. If you look at the current model it's full of gaps, buttons and sliders that don't exactly look great. Obviously it's not as bad as the phat ds but I can only wonder why they would have such a bad finish on the device unless they plan on releasing a better finished model in the not too distant future.

Have you seen the 3DS in person?
 
I see plenty of room for a upgraded 3ds. If you look at the current model it's full of gaps, buttons and sliders that don't exactly look great. Obviously it's not as bad as the phat ds but I can only wonder why they would have such a bad finish on the device unless they plan on releasing a better finished model in the not too distant future.

you should read the interviews they designed it as it is for a reason.


I think nintendo is going to spend 2011/12 reducing the cost of the system and 2013 putting up an update. I think it will be a ds xl type update where the 3DS as is will sell for $175 and the 3DS xl will sell for $250
 
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