NGGP: NextGen Garbage Pile (aka: No one reads the topics or stays on topic) *spawn*

Discussion in 'Console Technology' started by Barso, Aug 30, 2012.

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  1. XpiderMX

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    [strike]Offtopic:[/strike]
    People don't notice 1080p vs 720p, but Sony will take care of it being noticed, and the core gamers are, generally, the enthusiast buyers.

    Just take a look at digital foundry articles.

    On topic: Can we expect more info from vgleaks next week?
     
  2. Xenio

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    the 4 CU can't give a plus 300% in power to the whole orbis
    and anyway they can do only a marginal help in graphics, so if they do IA or physics this can't giustify going from 720p@30 to 1080p@60
    how can you believe that is out of me.
     
  3. liolio

    liolio Aquoiboniste
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    Well honestly I don't think that you can "count" (in both cases) that way.
    I don't think that either system are all the time "Bandwidth bound", you have to take in account compression and the compression ratio, etc.

    I think like for the aggregate bandwidth figures in the ps3 and 360 those figures are going to be discussed for eons :lol:
     
    #1603 liolio, Feb 6, 2013
    Last edited by a moderator: Feb 6, 2013
  4. Averagejoe

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    But if the 4CU are use for animation,lighting,physics and stuff like that,from where Durango will use power to replicate those.?

    From the 12 CU.?

    Because that would mean a performance hit,and it would also mean that the difference from 14CU vs 12CU would not be 16%,after all the resources Durango is using will come from those same 12CU,while Orbis will still have 14CU without penalty to use.

    I always wonder this scenario because it is what happen now with PS3 and xbox 360.

    So everything those 4CU do would have to be replicated on the 12CU of Durango.

    What do you think.?
     
  5. Xenio

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    why?
    this is not the way it works

    simply go for a faster and slim phisycs on cpu
    anyway 4 CU cant multiply 4x the performances of the whole console

    this is pure fantasy for anyone that even knows what is a computer or a graphic card
     
  6. Averagejoe

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    I don't think they can give you 300%,but i don't think they are just marginal help,we are talking about 400Gflops that is 1/3 of all the 720 flops dedicated to physics,animation and other stuff,on a GPU from the same company and basically the same series.

    They are also say to be beef up from the rest,so i think anything done on those Durando will have to make for using several CU from those 12.

    Maybe is not apple to apple,but i don't think Durango CU are stronger than Orbis one,a CU is a CU at least on these models from the same line and vendor,so i think there will be a notable difference in frames or physics and animation even on lighting.

    Just like i think that it may be possible that Orbis choke on some really big games that get advantage of having allot of ram like Skyrim or games like those.
     
  7. Xenio

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    this makes sense, and some rumors say the same thing, a new xbox next every two years, starting from one year after the first low powered SKU
     
  8. XpiderMX

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    We don´t know some details from Durango CPU. The word "slightly", talking about the difference between both consoles, in last rumors, don't sound like "notable difference" as you said.
     
  9. Averagejoe

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    Yes i think it is,in fact is the way the PS3 uses to keep up with the xbox 360 stronger and faster GPU.

    Remember that Orbis has the same CPU as well,i just don't see how Durango can keep up with this specs,it doesn't ad up and this is all simple math.

    I don't think 4CU will multiply 4X the performance,i just think that 4CU heavily helping the GPU in Orbis will have an impact on Durando 12 CU,there will be a difference how big i don't know but there will be..
     
  10. XpiderMX

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    Some people here in B3D has speculated that Durango CPU is a more customized jaguar.
     
  11. anexanhume

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    On no factual basis with 0 outside rumors. We've simply spitballed how they could change the vanilla core to make it more exciting for the purpose of games. Most of the discussion has been centered on ALUs, FMAs, AVX and AVX2, etc. Some have mentioned purging legacy x86 support, but I don't see how that's particularly worth the effort.
     
  12. McHuj

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    Perhaps like the GPU, any customization done to the CPU could be with regards to its memory subsystem. The performance of the cores themselves, maybe, is sufficient, but how the 8 cores communicate, how the caches behave,etc may have been tweaked. It wouldn't surprise me is all the focus has been in power and area efficiency.
     
  13. BRiT

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  14. anexanhume

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    True, but perhaps less exciting for this crowd. The efficiency of those changes would be an interesting disclosure from developers post release, though.
     
  15. DJ12

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    Did I really say that, did I?

    You seem to be missing the point, if these 4 CUs are used for Orbis to do physics, AI or animation, what is Durango going to use to do these tasks? Magic?

    Even if it runs physics, AI or animations at a vastly reduced level of sophistication, it's still going to use resources from the the system.

    All 14 CUs will be used for graphics in Orbis, all 12 will not be used for graphics in Durango.
     
  16. Xenio

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    you call it magic
    I call it CPU


    your fantasy become fact? when?
    you nor me,know what will be used for what, so those statement are only personal assumption
     
    #1616 Xenio, Feb 6, 2013
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  17. Averagejoe

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    I read that,but many also speculated about special sauce and it turn out to be nothing as of now,as of now both have the same CPU.
     
  18. mrcorbo

    mrcorbo Foo Fighter
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    I wondered what happened to this post. I didn't view it as a comparison post as I was only using Orbis as a frame of reference to describe what would be expected in Durango and how well all the various memory bandwidth numbers fit when viewed in this context. Guess a mod either felt differently or is casting a wide net to keep the dedicated threads clean at all costs.
     
  19. patsu

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    The secret sauce is there, but it is invisible or tasteless if the reader don't appreciate it. :-(
     
  20. Renegade_43

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    I think the point is that worst case scenario is not a factor of 400%. The idea that you would go from 1080p 60 to 720p 30 is not what the specs show. 12 cu Durango vs 18 cu, with similar cpus. A 1080p 60fps game on Orbis is more likely to run 1080p 40fps on Durango. Give or take. The whole argument that the difference will be noticeable to the general public is not well founded. You are worried about 6-8 times increase not being enough to notice yet 33% is going to make or break the system? If the Xbox 360 was 33% faster then it is right now would that actually have made a difference 8 years out? These new systems would still be 6-8 times faster then an uber super unbelievable spec'd 360 at launch! Or pretend the 360 was released in its current form in 2007. It is 2013 now.. that would still have been a 6 year life with very conservative specs for 2007.

    Smaller, quieter is definitely important. No one is buying large towers anymore so there will be little forgiveness for a large bulky console. The business people said "What if we had released 360 in 2007 on a smaller process and saved the billion dollars? There is hugely diminishing returns to being at the extreme edge of the technology curve. Pretty simple I think.
     
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