Why yes.
Why would it be?
C'mon AMD will have VG out in >1 design before this thing launches.
Most claimed rdna1.5 for both consoles, turns out its 2 for xsx, most likely ps5 also.
Why yes.
Why would it be?
C'mon AMD will have VG out in >1 design before this thing launches.
the XSX sits easily between 2080 and 2080ti.
No idea about PS5, since Sony is *weird*.Most claimed rdna1.5 for both consoles, turns out its 2 for xsx, most likely ps5 also.
It's not "custom RDNA2", it's "custom RDNA2 + Zen 2 processor". Which is just another way of saying semi-custom RDNA2+Zen2 APU.What would be the difference between "custom" RDNA2 and RDNA2?
If that's the case then it would mean 7nm+ EUV and definitely get much more than just 36 or 40 CUs shouldn't it?So verified Era insider hmqgg was wrong...hmm
In any case, I am 100% Sony is using RDNA2 as well, and Ariel was likely a chip based on Navi 10 made as BC testbed while Oberon, a chip featuring VRS and RT, was getting ready.
That presentation about the laptop with a 2080 being better than next-gen consoles was so much bullshit..Leather jacket Jensen Huang probably as well since the XSX sits easily between 2080 and 2080ti.
Must have been a topic at the Thanksgiving dinner.Leather jacket Jensen Huang probably as well since the XSX sits easily between 2080 and 2080ti.
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No idea about PS5, since Sony is *weird*.
XSX was always what they've just announced.
If that's the case then it would mean 7nm+ EUV and definitely get much more than just 36 or 40 CUs shouldn't it?
.
RDNA 2 the only semi new info.
By the beard of Kratos hope he's onto something:sly:, if PS5 turns out to have more flops like he says...Kleegamefan is one of the very few who claimed 12 TFLOPs RDNA2 for the SeriesX, IIRC.
That presentation about the laptop with a 2080 being better than next-gen consoles was so much bullshit..
The laptop 2080 has abysmal clocks. Its sustained performance is barely above a desktop GTX 1080, which in turn is around hardly faster than a desktop 2060.
Eh... it's just a label. Could be as straightforward as adding RT & VRS aside from any fab-related maturation.I am a bit surprised about that RNDA2 claim to be honest (still waiting for the receipts on that one). The rest is exactly what most of us were expecting like patented custom VRS API and Direct X Ray tracing.
I am a bit surprised about that RNDA2 claim to be honest (still waiting for the receipts on that one)
security from hacking and running copied wares.Pretty much nothing.
I am a bit surprised about that RNDA2 claim to be honest (still waiting for the receipts on that one).
I don't think so.With MS using 2, it's almost ensured Sony uses 2 too?
Nor memory bandwidth and amount.BTW, no talk about mesh shaders or anything about geometry.
Do you seriously consider it even a remote chance that Sony would develop their own RT acceleration units or buy them from someone else to be integrated into semi-custom AMD APU, when AMD is offering RT acceleration too?Sony could be using the older instruction set + custom raytracing, for example.