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PC SSD and mostly PC software aren't optimized for SSD. Sony decided to create an optimized NAND flash for gaming. And they use a software stack wit han ARM CPU, ASIC decompressor and a custom controller for improve read speed and have a guaranteed latency as low as possible.
This. We know little about Sony's solid state storage or if the hardware will be any faster than what the nextgen Xbox consoles have. But the patents hint at a bespoke approach and this can't just be thrown together at the last minute.
Look at PS3/360 install/load times versus PS4/XBO. Sony redid their entire packaging pipeline to optimise for faster playtime after partial install/downloads. Software can make a huge different even if the fundamental hardware is no different. As somebody with crappy internet who still buys about half my games on disc, knowing I can delete them and re-install, it still shocks me how quickly I can play PS4 games while they're installing from disc.
"Immediacy" was a word often during PS4's reveal event and it's the same key people delivering PS5, not to mention it was this tech and not the GPU they chose to big up to Wired, so it makes sense they've focussed on this again.