News & Rumors: Xbox One (codename Durango)

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Honestly, I'd rather they focus on making controllers more durable and cheap. I don't want to have a controller with a touch screen in it because it's going to be expensive, and it sucks to have to replace it when the thumbsticks wear out, or a button breaks or starts sticking. I'm not particularly excited about a touch pad, but it does allow for more non-twitch functionality without adding a billion buttons. You could handle things like menu navigation (inventory management etc) with gestures instead of wasting buttons. I think going the route of Kinect is probably the best approach for MS, because there's a lot of room for improvement. If I was to hope for a controller improvement, it would be some kind of Move type controller to enable more complex hybrid motion and twitch games. Basically, I'm fine with the same controller, but I'm hoping they'll find some good navigation features for the OS using Kinect, especially voice control.
 
Kinect's as good as anything for easier interfaces. The dual stick controller is pretty much at an evolutionary pinnacle. There's not much more you can do for playing core games. Where it could be enhanced for things like menus and inventory, I agree with Scott_Arm. I can well imagine playing an Elder Scrolls, jumping and bashing with controller, then opening the inventory and pulling items around in mid air with gesture.
 
I already have controller + Kinect this gen. That's nothing new. Granted Kinect didn't live up to its original aspirations, but even if Kinect 2.0 does, it's still not a replacement for new novel physical controls and/or a personal display.Let's bring back the VMU! :) Maybe they could make a simple removable touch screen like the iPod Touch Nano? It could be used for gamesaves, music, simple apps or even be worn like a watch. ;) Cool thing is you could interact with the console guide without disrupting what's on the TV. Use it to check gamerscore, achievements, messages, friends, music, etc. Call it Micro Smartglass. :)

At the moment just getting the same controller + Kinect 2 isn't really getting me real excited. Let's hope there is more to it than that.

Tommy McClain

I personally agree with you but MS it's of another opinion clearly.
I am open minded about Kinect, I see potential in the tech.
 
Isn't locking the copy to the user/account, not to the console, a better and more flexible solution?
Not in my mind, but it could be debated. My household has multiple user accounts on multiple consoles, so either way it's got some issues. I'd just use the same rules as the current XBLA licensing rules, Console+User, but I'd have it update so that the console who last had the shiny disc was the registered one, and the user who ran it first from that console is the registered user.

Currently there's no way to move your license over to a new console without going through weird procedures and having it limited to once every 6 months or something. With the shiny disc being the "key" it would make licensing a breeze.
 
^^^
Oh, I see.
What I suggest would require to change the rules, procedures and limitations of user/account/license activation.
IMO it would not be in vain but probably would be less continent and more expensive.
 
imo 360 is pretty much the best overall video game controller ever, the pinnacle, so no problems here.

dont see why a touchpad is desirable. i saw a thread on neogaf today complaining that the vita's back touchpad is useless, and i really dont see the ps4's touchpad thingie ending up as anything useful at all (at least not in my mind, not having hands on), it will just be an added expense imo.

this to me falls under the aint broke dont fix it category. no need to change for change's sake.

I could see the truth in this if the Sega Saturn was never released, but there's not been a superior controller for game playing since that pad.
 
i dont see how one off the wall interview really constitutes "drumming up hype".
It looked hype-y enough IMO, a pretty clear-cut case of corporate astroturfing. They want to help build interest and demand for a product that can bring them a lot of revenue and profit. Why wouldn't they? Selling games and gaming hardware is what they do, that's their job. Anything they can do to help that mission and they will, pretty much.

I'd make it even easier: Each disc has a unique code, when you sell you disc, the first time someone else puts that disc into another console, your HDD installed version switches to demo only. If you want to play the game again, get another disc, or pay to re-enable full-game mode.
Whee, I borrow my game to a friend, then when I get my disc back I need to re-purchase my own game to continue playing it. GREAT idea man! ;) I can see that concept going over just swell with the general populace...

This maintains the developers copyrights, while allowing you to leave the disc in the box and play just from the console and keeps the used-game market healthy.
It also violates first-sale doctrine. And the system we have right now maintains copyright just fine, I don't see why anything needs to change. Just because publishers are greedy and want more money isn't any reason to abuse technology to force customers to hand over more cash for something which has been bought and paid for already.
 
Whee, I borrow my game to a friend, then when I get my disc back I need to re-purchase my own game to continue playing it. GREAT idea man! ;) I can see that concept going over just swell with the general populace...


It also violates first-sale doctrine. And the system we have right now maintains copyright just fine, I don't see why anything needs to change. Just because publishers are greedy and want more money isn't any reason to abuse technology to force customers to hand over more cash for something which has been bought and paid for already.


he said nothing of buying the code.

You buy the game, the code is in the box (on the disc assumedly) and passed onto next owner of disc to use when you trade in the game (or loan it out). Rendering the HDD installed game on your machine a demo or useless just as if you gave up the disc today. When friend returns your disc, the code is synchronized again (with disc in tray) and it is registered to you again online, rendering your friend's installed game unplayable.

Only difference from how it works today is the disc no longer needs to be in the tray to play.
 
Whee, I borrow my game to a friend, then when I get my disc back I need to re-purchase my own game to continue playing it.
Your friend should be paying to play the game. Don't lend them the disc before putting it in your own console. You install it and play it. Then you lend it to your friend, recommending this great game. They put it in their console, get to play a demo, and go on to buy their own copy to play.
 
The new Xbox controller doesn't have any major new input interfaces either, from what we understand

The first good news I hear on the next xbox the only thing to change is the d-pad.
Regarding Gamestop probably MS has removed the block of used and agreed that statement to try to change the air of negativity surrounding the xbox next after the bad leak.
 
Look, it's just a theory that Grall suggested, which I then entertained.

Could well have absolutely no relation to reality, I'm really not fussed.

And who said Durango is garbage performance wise?

That just belies fanboy insecurities more than anything - it's not that Durango is a poor performer but that it's not as powerful as PS4 - something the fanboys can't handle and equate with 'Durango is garbage performance wise'.

And which drives them to entertain rumours like dual APUs, overclocks, reserve high power system designs etc.
The silly season has yet to reach its peak, "deal with it" @Mr.Pachter :LOL:
 
I have to disagree, I can't see a console being made harder to use. For example, my wife is not going to mess around with passes (unless you hold it up to the Kinect to scan in).

I could see something like a timed verify working though, the game will work in offline mode for 15-days without needing to see the disc in the console. After this period you are notified (like Zune Music) to either go online to sync your license or insert the disc. Sure this has some problems, in those 15-days you could return the game to the store.

Anyway, I think that overall you have to keep the ease of use the same or even better than the current gen. Making it less accessible to the masses is a bad idea, IMO.

-- On the Kinect to scan idea, we have seen them try this before (even with the webcam deal). But now the tech will be ready to work correctly. Kinect is required (so we think), so if you want an easy to use solution to pass codes this could be one.

Best solution - don't use passes, don't use DRM, just keep it the same as it is with this gen. Embrace digital download as it makes the whole resale process harder, although I fancy the idea of an online AH for used DD games. Keep physical disc sales the same as this generation though, and move towards DD and maybe even releasing DD ahead of retail in the near future. If you can make DD more attractive than retail, I think from a business standpoint it solves lots of problems.

I do have a problem with DD, as I have four consoles and I will move around the house during the week wanting to play. So currently with a disc and cloud saves it is really easy, but for my XBLA games not so much. Each console has its own user account (my wife, my son, my dev unit, my main unit), so I wish for a more friendly way of getting games across the house in that case. Tie it all to the mac of my router maybe? Heck would love to see the ability to play a game over local multi-player without needing to own two copies or more.
 
I have to disagree, I can't see a console being made harder to use. For example, my wife is not going to mess around with passes (unless you hold it up to the Kinect to scan in).

I could see something like a timed verify working though, the game will work in offline mode for 15-days without needing to see the disc in the console. After this period you are notified (like Zune Music) to either go online to sync your license or insert the disc. Sure this has some problems, in those 15-days you could return the game to the store.

Anyway, I think that overall you have to keep the ease of use the same or even better than the current gen. Making it less accessible to the masses is a bad idea, IMO.

-- On the Kinect to scan idea, we have seen them try this before (even with the webcam deal). But now the tech will be ready to work correctly. Kinect is required (so we think), so if you want an easy to use solution to pass codes this could be one.

Best solution - don't use passes, don't use DRM, just keep it the same as it is with this gen. Embrace digital download as it makes the whole resale process harder, although I fancy the idea of an online AH for used DD games. Keep physical disc sales the same as this generation though, and move towards DD and maybe even releasing DD ahead of retail in the near future. If you can make DD more attractive than retail, I think from a business standpoint it solves lots of problems.

I do have a problem with DD, as I have four consoles and I will move around the house during the week wanting to play. So currently with a disc and cloud saves it is really easy, but for my XBLA games not so much. Each console has its own user account (my wife, my son, my dev unit, my main unit), so I wish for a more friendly way of getting games across the house in that case. Tie it all to the mac of my router maybe? Heck would love to see the ability to play a game over local multi-player without needing to own two copies or more.


good ideas also, but I believe bkilian's suggestion was the code is on the disc. It automatically syncs the license online for whoever possess the disc.

agree about the DD, but if the used game market can stay alive so I can trade in old games for my NEW ones and I no longer need the disc in the tray to play my installed games, all is right with the world, I say :D.
 
PR fluff smells like PR fluff. Nothing new or revolutionary about that.

Gamestop wants to make a bundle selling these things so of course they're gonna hype 'em up at every chance they get. They could even have been paid off by MS to do so, it wouldn't surprise me the slightest.

If only people approached the negative information with this kind of doubt. :)
 
good ideas also, but I believe bkilian's suggestion was the code is on the disc. It automatically syncs the license online for whoever possess the disc.

agree about the DD, but if the used game market can stay alive so I can trade in old games for my NEW ones and I no longer need the disc in the tray to play my installed games, all is right with the world, I say :D.

True, but overall I still have issues with this. So many consoles are off the grid, those users don't care at all or even need those features. So for my next door neighbor who is one that has expressed no interest in connecting his console, how would that correctly function. I think if you have to put the disc in once a month that helps.

Rental discs also need to be handled though, these need to be required in tray to play.

Maybe I am not thinking about this right - required in tray to play for all offline consoles...

Otherwise the above system would work fine I think. If I sell my game, and take the console offline trying to fool the system, it will ask for the disc in the tray. Therefore I can't get around it, and times of the network being down I can still play.

So ok, I am ok with an off the grid way to play, and my current setup which is always online already. The idea of it reverting to a demo mode is fine as well.

So this passes the KISS test, everyone can play, easy to use and implement. Offline users are handled and not punished, online users get natural benefits.
 
If only people approached the negative information with this kind of doubt. :)

Is also the fault of MS after all these negative leak wait to announce it is wrong,especially if the specifications are true.
MS should announce now and try to absorb the blow instead of staying silent for months while Epic, etc. .. sing the praises of the power of the competitor.
 
If only people approached the negative information with this kind of doubt. :)
Say rumors and more importantly leaks are actual information (so true at a point in time at least) why deal with them with any type of bias, positive or negative?

Now for the gamestop CEO, there is actually no information at all in his interview outside of "quintessential elusiveness".
 
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Whee, I borrow my game to a friend, then when I get my disc back I need to re-purchase my own game to continue playing it. GREAT idea man! ;) I can see that concept going over just swell with the general populace...
No, as others pointed out, my suggestion really just means "whoever has the disc can always play the game". If you do not have the disc, but no one else has put the disc in a different console, you can play the game. Otherwise, you get a demo. It's essentially the old idea of a dongle, in the same way the current XBox uses the actual game disc as a dongle, but with the added ability to play the game without the disc in the drive, powered by the ability to check online if anyone else has used the disc.

Rental discs also need to be handled though, these need to be required in tray to play.

Maybe I am not thinking about this right - required in tray to play for all offline consoles...

Otherwise the above system would work fine I think. If I sell my game, and take the console offline trying to fool the system, it will ask for the disc in the tray. Therefore I can't get around it, and times of the network being down I can still play.

So ok, I am ok with an off the grid way to play, and my current setup which is always online already. The idea of it reverting to a demo mode is fine as well.

So this passes the KISS test, everyone can play, easy to use and implement. Offline users are handled and not punished, online users get natural benefits.
The system neatly solves disc rental, in that as soon as the disc in rented out again, you get "demoed". Of course, you could scratch or break the disk before you return it, but then the rental place should just charge you full price, and log it as a game sale.

I was thinking the console would be always online, but I like your solution better. If you can't contact the license check server, just require the disc in the console. Very neat solution.
 
Is also the fault of MS after all these negative leak wait to announce it is wrong,especially if the specifications are true.
MS should announce now and try to absorb the blow instead of staying silent for months while Epic, etc. .. sing the praises of the power of the competitor.
There was a discussion between Pachter and others people on gametrailer on the matter.
Definitely not the most interesting watch ever as the relevant part could be sum up in a few sentences.
MSFT may want to emphasis the media aspect of the box and leverage the coverage they could out of the mainstream press to reach a broader audience.
One of the guy raises an interesting point, could MSFT design an overall "too US centric" system (the most relevant part being not really the system but the overall environment) /the media part is likely to be a less lot relevant in other parts of the world where there are different actors already offering services (ISP, etc.) /they will have a tough time providing the same services on different markets (and there are many, EU is a damned fragmented market wrt tv providers, ISP, etc.) so the value of the overall environment they are providing to US costumers could be significant greater than in others territories.
 
There was a discussion between Pachter and others people on gametrailer on the matter.
Definitely not the most interesting watch ever as the relevant part could be sum up in a few sentences.
MSFT may want to emphasis the media aspect of the box and leverage the coverage they could out of the mainstream press to reach a broader audience.
One of the guy raises an interesting point, could MSFT design an overall "too US centric" system (the most relevant part being not really the system but the overall environment) /the media part is likely to be a less lot relevant in other parts of the world where there are different actors already offering services (ISP, etc.) /they will have a tough time providing the same services on different markets (and there are many, EU is a damned fragmented market wrt tv providers, ISP, etc.) so the value of the overall environment they are providing to US costumers could be significant greater than in others territories.

I am European and live here is 10 years behind only UK has a better service.If MS thinks can succeed in Europe with kinect 2 and some app
has miscalculated and can begin to pray for a miracle.
The European public is very interested in the power and exclusive of a console as well to the price everything else is secondary.
 
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