I mostly agree with you. There are still rough edges, of course -see Nesh' post in a different thread-, but they took steps in the right direction.Couple more random things:
- Someone asked about controller navigation: It's pretty good, honestly. The two features that aren't great without voice are snap and "record that". Also managing friends is tedious, but voice doesn't help there.
- The calibration is -great-. Run it. I had no idea how bad the calibration on my TV was. It's night and day having run through it. Only one of the post-processing options actually made things better instead of worse (really helped the blacks at high contrast). Never noticed that my TV's IQ has sucked for the last 5 years.
- Voice chat is really clear on the XB1, but the mix it comes with is worse than the 360 one. Alas.
- Killer Instinct is crazy. The Dojo mode is one of the best ideas I've ever seen in a fighter. I still suck, but massive kudos to the team for building such a great learning tool.
- The impulse trigger help Forza, but I'm still not sold on wheel-less racing
- Dead rising starts rough, but I like where it's going. The number of zombies onscreen is just incredible. Much like DR1 was a post child for last Gen in terms of character count, DR3 does it for this gen. A really solid technical accomplishment.
I am sure they won't remove the Kinect and its functionalities, now it can make games potentially better and if they ditch the Kinect I am done with Xbox. It was my first console ever but the games gain +1 -or more- score point with it enabled. No need to flail around to enjoy it either.
It's not that I would leave the Xbox forever but the disappointment would be enormous.
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