The light shafts in FM5 are making the game look grey...I don't, I do really like HDR and light flare effects, I don't like grayish games.
The light shafts in FM5 are making the game look grey...I don't, I do really like HDR and light flare effects, I don't like grayish games.
The light shafts in FM5 are making the game look grey...
Drive Club is gray, Forza 5 is colorful and bright xD
You mean unrealistic?
I think there's way too much bloom too
I don't, I do really like HDR and light flare effects, I don't like grayish games.
The style is unrealistic, yes, but I prefer colorful games than grayish games.
While writing my long post in the business approach topic, I thought of something - with the DRM and 24-hour-online-checkin in place - what are the odds that Microsoft will (can) offer game rentals offered by download? Pay (no idea what games cost in the US, so these are just examples) $15 for a one day rental, $20 for a week, $30 for a month? Automatic expiration handled by the system.
This could be a huge market. If it works for movies, why not for games? Of course, games usually don't get completed in a day or week (sometimes, I require a month for a 20+ hour game), but this might make sense for some as they might think they are getting the game at cheaper price. If they rent it twice, or three times, they might end up paying more than if they had bought the game in full. Or they could have mechanism that provided the ability to buy the rental by simply paying the difference? On the other hand - it might generate more sales since you could get the games effectively cheaper for a day to check out if it's worthwhile or not.
This might be relevant to Sony as well, though I think the security is a lot more bulletproof if you actually had an online verification system, rather than a system that can work offline. Just an idea. Has anything like this been proposed, presented in any form yet?
I'm not sure game rentals on demand warrant 24h check-in. PSN (and other services of course) provide movie rentals without an always on requirement. An internal clock separate from the system time-and-date is all that's needed. Save files with a timestamp based on this absolute time and refuse access after that time + time-limit.
While writing my long post in the business approach topic, I thought of something - with the DRM and 24-hour-online-checkin in place - what are the odds that Microsoft will (can) offer game rentals offered by download? Pay (no idea what games cost in the US, so these are just examples) $15 for a one day rental, $20 for a week, $30 for a month? Automatic expiration handled by the system.
This could be a huge market. If it works for movies, why not for games? Of course, games usually don't get completed in a day or week (sometimes, I require a month for a 20+ hour game), but this might make sense for some as they might think they are getting the game at cheaper price. If they rent it twice, or three times, they might end up paying more than if they had bought the game in full. Or they could have mechanism that provided the ability to buy the rental by simply paying the difference? On the other hand - it might generate more sales since you could get the games effectively cheaper for a day to check out if it's worthwhile or not.
This might be relevant to Sony as well, though I think the security is a lot more bulletproof if you actually had an online verification system, rather than a system that can work offline. Just an idea. Has anything like this been proposed, presented in any form yet?
The problem isn't renting. There hasn't been any mention of renting from MS. It was just an idea floated by Phil which I don't think requires online checks to implement.
Aren't both Sony and MS going to provide 1 hour demos? AFAIK that's the case with Lvie Gold anyhow. Sony suggested using Gaikai for that, which isn't available for launch, so maybe not.