Kinect!?!
I think Kinect at this point is expected. That's not really much of a surprise.
Kinect!?!
12GB would probably be a waste on the xbox anyway without a significant power increase. I'd say it's pretty likely that the lead platform for most games this generation will be the PS4 which means 8GB will be the target memory allocation.
I think some of you guys are setting yourselves up for a healthy surprise.
It's not as simple as that. Tags are chosen by committee between the mods, with at least three days between suggestion and inclusion to mull them over. Each one is vetted and added only if we (vote with 70% majority required, some mods votes are worth 2 due to their experience in the industry) feel it contributes something to the discussion as a legitimate reference point. There has to be a modicum of truth to them, or at least their origins, for them to be approved, and thankfully we've some superb industry connections.It may be my fault the thread got tagged with 384bit 12GB. After the PS4 specs I was speculating on ways to bump leaked durango specs to match/exceed in a cost effective way...
It's not as simple as that. Tags are chosen by committee between the mods, with at least three days between suggestion and inclusion to mull them over. Each one is vetted and added only if we (vote with 70% majority required, some mods votes are worth 2 due to their experience in the industry) feel it contributes something to the discussion as a legitimate reference point. There has to be a modicum of truth to them, or at least their origins, for them to be approved, and thankfully we've some superb industry connections.
I think Kinect at this point is expected. That's not really much of a surprise.
Wha?
Shifty's pulling our leg methinks.
I can just add tags myself.
Yes, I don't see the point of including 12GB of RAM for those specs. Consoles exceeded expectations featuring 8GB after all -people expected 2GB at first, then 4GB at most-.12GB would probably be a waste on the xbox anyway without a significant power increase. I'd say it's pretty likely that the lead platform for most games this generation will be the PS4 which means 8GB will be the target memory allocation.
I think those pastebin specs are fake, among other things they say:
What do they mean by alpha specifications? Alpha kit specifications? Because that's definitely not similar to what they have (their specs are similar to the beta kit specs x 1.5)
Not that it means anything or that anyone should believe that pastebin stuff...but the architecture is identical to what we had heard dating back to the Feb 2012 docs, isn't it? It seems they just took the architecture we knew about and turned up the dial on all the parts, not reconfigured how they would work together or anything.
Yes, I don't see the point of including 12GB of RAM for those specs. Consoles exceeded expectations featuring 8GB after all -people expected 2GB at first, then 4GB at most-.
I have a feeling that the console is going to be definitely called Xbox Infinity.
Listen to Larry Hryb -Major Nelson- and how he modulates his voice when he says the word at the 15 minutes 25 seconds mark.
https://soundcloud.com/xbox/show-476-video-gaming-industry
-thanks Maxterchief for sharing the link-
I am 99,9% sure that's the actual name after listening to him. (Infinityyyyyyyy)
Bumping to 384-bit would be anything but cost-effective. There's a reason that only $500+ graphics cards feature that wide memory buses, it ends up requiring an AWFUL lot of pins on the ASIC, those pins take up area on the chip which means the die needs to be a minimum size to fit them all; when you want to shrink the chip with a new process it's no good if you run out of space to fit all of your memory interfaces...!After the PS4 specs I was speculating on ways to bump leaked durango specs to match/exceed in a cost effective way.
Safe to say, that is an absolute impossibility if MS wants to launch this year. Suppose they through a miraculous, supreme effort manage to re-jig and debug their chip in just a year, then production chips take ~4 months or something to come out the other end of the fab. ...Shit, we just missed christmas, goes MS executives, by...ohhh, half a year plus once chips are packaged, soldered to a mainboard, assembled, packaged in boxes and shipped from china to markets around the world!Not to say specs could have been bumped late last year in secret at the expense of early 3rd party titles.
Occam's razor works fine here too. If MS was fine with the specs of their product before the sony reveal, chances are they will be just fine with their specs after it as well, especially considering the complications, cost increases and RISKS involved in changing their plans.I'm finding it most amusing when people are defending vgleaks specs to the death. After hearing and believing 8GB GDDR was impossible from Sony, nothing would surprise me.
Nice one, Shifty. I think you need to tempban yourself there for that superb troll!It's not as simple as that. Tags are chosen by committee between the mods, with at least three days between suggestion and inclusion to mull them over.
They said they are going to share their vision of the future for their entertainment business in the next Xbox reveal, how the team worked on the console, etc.BTW it will be nice if they shared more info related to the business side of the industry, i would like to get a hand on all the research and studies they did to define their strategy with durango/infinity.
After the final stand-off with WebTV in front of Gates and Ballmer in June, 1999, there followed a meeting in Ballmer’s "tiny" private conference room with Bachus, Blackley and Bill Veghte, the head of the consumer Windows division.
"He started off by ridiculing us," said Bachus. "He’s a very large personality. Bill sat down and said very quietly, ‘Now, Steve, I don’t know how much you know about what the DirectX guys are doing with the Xbox project,’ and Steve puts on this screaming voice and goes, ‘It’s going to be the biggest thing ever, it’s going to sell billions of units,’ basically taunting us about this hype he’s hearing within the company.
"But then he turns. He says, ‘Listen. You guys have some serious problems that you have to work out. What’s your cost? What’s your retail mark-up? What’s your reserve for returns?’ He’s a salesman. He understands that part of the world really well. He’s a very smart guy."
Ballmer asked them what the retail price was going to be. They told him.
"OK," said the Microsoft head. "Your cost is going to be $200 more than that. I think you guys need to go back and think about this a little more."
"He really shamed us," said Bachus. "There were a lot of uphill battles."
At this point, the struggle to seat the Xbox project within Microsoft was intense. Bachus suffered a constant stream of executives through his office grilling him on the console’s USP.
"Microsoft was a spreadsheet company, with blue-screens and crashes and installations. Nintendo hadn’t done much that generation and Saturn had been demolished by PlayStation, so how was anybody able to hold up against Sony?"
Many of them could not grasp its function, and demanded to know if its "silver bullet" was that it ran IE, or did photo editing, or was a consumer Office device.
The scariest thing was a bunch of fifty-five year old men, who have never played a game in their lives, decided they’re gonna do a game console and then start talking about the specifications. This is like a group of men designing tampons or something. It’s a very bad idea.
12GB would probably be a waste on the xbox anyway without a significant power increase. I'd say it's pretty likely that the lead platform for most games this generation will be the PS4 which means 8GB will be the target memory allocation.
I'd gladly take the reduced pop in from the 12GB. 1st parties can still use it.
That'd be a nice bonus of course but would it really be worth the significant increase in bom to microsoft that a 50% increase in memory and a redesign entails?
I'd gladly take the reduced pop in from the 12GB. 1st parties can still use it.
It's not just going to be penetration growth this next generation, we think it's going to be global growth. So we're seeing a lot of markets around the world that are really booming. Latin America for example is a huge growth market, we're seeing growth in Asia, obviously China is a big market. So there's a lot of growth in not just the functionality of the devices but also more countries around the world bringing in consoles. But even with that, what I can tell you is it's just a projection. It won't be right, but I think it's a good sense of where we see the next generation going.