New MGS4 trailer at Sony Keynote (July 11th)

Discussion in 'Console Gaming' started by jayco, Jul 5, 2007.

  1. Nesh

    Nesh Double Agent
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    Great!! Going to be my first pucrhase
     
  2. cthellis42

    cthellis42 Hoopy Frood
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    Certainly a good draw for new gamers!

    ...and official news on the Dual Shock itself:
    ...also some interesting summer bundle news for the PSP:
    Good to know ahead of time, for those GoW-advocates who can hold off a bit. ;)


    (What? Some people didn't want to dig through that whole release for the interesting bits. Hehe...)
     
  3. DigitalSoul

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  4. Nesh

    Nesh Double Agent
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    Any info on a PSN demo?
     
  5. DieH@rd

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    No. But they announced that all who preorder MGS4 will get Metal Gear Saga 2.0 disc [while supplies last]
     
  6. mister slim

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    Which will include a Metal Gear Online beta key. I might actually preorder.
     
  7. Strange

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  8. DJ12

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    Didn't they also apply for 50gb disks a while ago?
     
  9. Shifty Geezer

    Shifty Geezer uber-Troll!
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    Uncompressed, or lossless compressed, audio?
     
  10. Strange

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    Seems that they "HAD" to compress some stuff.

    50GB is confirmed to be not enough. Ouch.
     
  11. SugarCoat

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    as said many times before if you're careless [using minimal compression] about stuff like your audio and cutscene video quality just about any dev can use 50gb or greater. Its really a trivial thing to marvel at as if it were some sort of feat. Just as a comparison if i told you that you could rip your favorite music album using the wav format at the cost of making each song 500MB in size would you think that was neat or economical?
     
    #371 SugarCoat, Mar 2, 2008
    Last edited by a moderator: Mar 2, 2008
  12. DieH@rd

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    Hideo Kojima: Blu-ray doesn't have enough space for Metal Gear Solid 4
    http://ps3.qj.net/Hideo-Kojima-Blu-...space-for-Metal-Gear-Solid-4/pg/49/aid/114921

    even the massive 50GB space the Blu-ray disc offers is not enough for his Metal Gear Solid 4: Guns of the Patriot on the Sony PlayStation 3.

    In an interview, Kojima explained that his team had to compress many elements of Metal Gear Solid 4 to make it fit in the disc. While they managed to squeeze the game into Blu-ray, Kojima said the quality could have been better if there was more capacity to work with.
     
  13. Shifty Geezer

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    We need real details on usage. It doesn't make much sense. Let's say audio is recorded at over-the-top quality creating 100 MBs an hour files, that's 10 hours of audio per gig. If a fifth of the disk was audio, that'd be 100 hours. Who the heckers scripts and records 100 hours of audio?! And now we're supposed to think that they've compressed everything so quality suffers?! So what, 128 Kb MP3s? Two hundred hours of vocals?

    There just plain must be lots of 1080p video in there, which isn't essential to the game. That is, you could record it at 720p, or do some in-game. We'll have to see the game to judge, but I'm sceptical all that space is essential to the experience.
     
  14. gokickrocks

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    im guessing most of the space is probably for video

    mgs3 had more video than game play (or at least felt like it)
     
  15. dantruon

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    you are talking about Kojima here who is a perfectionist, he wants his game to be top quality and I dont see anything wrong with that.
     
  16. DieH@rd

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    IMO, there is maximum of 10-15hrs of audio voicevers. Even with all the optional codec transmissions. And everything is in some HQ 5.1 sound.

    Ryan Payton mentioned in KP Podcast that they're even recorded breathing of characters during dialogs. So, Snake stops with takling, Otakon takes over, but they are still recording Snake breathing!

    Also, they are recording movements of chars and lipsync during codec briefings, 'couse players can look @ the gameworld with MKII.

    All that things add up.
     
  17. -tkf-

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    As have been said many times before, if you careless about quality any game can fit on a CD-ROM.
     
  18. SugarCoat

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    Right lets go one extreme to the other that makes for an intelligent comparison

    And neither do i but i cant help but roll my eyes every time someone marvels at the space usage as if it were a feat unique to MGS4 that in some way signified a superiority of significance.
     
  19. Phil

    Phil wipEout bastard
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    Doing in-game cutscenes might not be possible if they're using pre-recorded videos to pre-load what's ever about to happen next.
     
  20. -tkf-

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    Well you made the assumption that they don´t compress anything, so at least one of us don´t give the developers much credit?

    Afaik one of the guys from the Heavenly Sword team made it clear that if you don´t compress you assets your loading time goes up. But ever since the BluRay drive was introduced there has been an army trying to prove how stupid it was and that 7GB on a DVD was enough your post seemed like another one, sorry if i was mistaken.
     
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