RenegadeRocks
Legend
This MGS headset is more sexy though: ^_^
Now imagine the PS Eye VR kit on this thing with MGS4.
The headset has 7.1 channel audio !
and the GunMetal ps3 are sold out already !
This MGS headset is more sexy though: ^_^
Now imagine the PS Eye VR kit on this thing with MGS4.
Nope, the specs list "2 x Optical input and 1 x Analog input." So if you were wondering how can accept a 7.1 input, it doesn't.The box plugs in via USB I assume?
Sony MDR-DS7000 included a surround processor DP-RF7000 and a wireless headphones MDR-RF7000. It is a 2.4GHz 7.1 channels digital surround system. IT is also equipped with the VPT "Virtualphones Technology" from Sony to produce 7.1 channels from a 5.1 channel sound source. The wireless technology gives you the freedom to move around in a distance of 30m (95feet) from the processor. The MDR-DS7000 enables an easy connection to your home audio system, TV, PC, DVD player or VCR. Hear the difference. Available in Black color only.
Because it looks great, comfortable for long hour use, and is wireless with 10 hour battery life ?
My PS3 is sitting in a cluttered workspace. There are gazillion cables and equipments here and any reduction in cables/wires is a plus for me.
The 7.1 virtual channel technology is interesting, but I won't know how well it works until I try it. Didn't even realize it's a Sony product. Thanks for the link !
You can take any two or more channels and matrix them out to more; be it 5.1 to 7.1, 2.0 to 5.1, or whatever, but 7.1 certainly isn't just 5.1 stretched around a bit. Soundtracks can be created to support as many discrete channels as one likes. This headphone setup on the other hand is obviously just up mixing to 7.1 before down mixing that for stereo output to the headphones, as it doesn't have any input to accept 7.1 discrete channels to down mix from.Dunno that they handle 7.1, but then I've also heard 7.1 is just 5.1 stretched around a bit.
You can take any two or more channels and matrix them out to more; be it 5.1 to 7.1, 2.0 to 5.1, or whatever, but 7.1 certainly isn't just 5.1 stretched around a bit. Soundtracks can be created to support as many discrete channels as one likes. This headphone setup on the other hand is obviously just up mixing to 7.1 before down mixing that for stereo output to the headphones, as it doesn't have any input to accept 7.1 discrete channels to down mix from.
Sure, and 6.1 on the rare occasion you might use discrete DTS-ES content as the specs list support for that. Granted, all I know about the headphones are the specs on that page.It claims 5.1 input source. Is that accurate ?
Big preview of MGS4…*but in French .
http://www.jeuxvideo.fr/jeux/metal-gear-solid-4-guns-of-the-patriots/article.html
"How are the visuals? Are there any screen tearing or frame rate drop issues? What about the animation -- did everything seem fluid?
Animation of everything, from Snake to the actions of the PMCs to the evasion of Gekkos and FROG soldiers are incredibly fluid and slick. For the most part, what we've seen ran at a stable 60 frames a second. There were only a few instances in which the framerate dipped for a second or two, but that was typically caused by large onscreen explosions coupled with screen effects (such as dirt being kicked up on the camera lens)."
I don't believe IGN
http://uk.ps3.ign.com/articles/864/864647p1.html
In this preview I found this screenshot:
http://img.jeuxvideo.fr/photo/00555418.jpg
Look there,just near mak II, a shadow on the dust particles. Is it that the shadows are being cast on the particles too ! That is not volume light, AFAIK, it looks like the shadow of the adjoining geometry is falling on the particles too, and the alpha of the particles is taken into consideration too.But it seems to be happening for that particular geometry only, not for the whole building ,that is intriguing !
From the looks of it that seems to be true and isn't hard to believe.
Also wouldn't be surprised at 1280x1080 resolution.