scooby_dooby
Legend
mckmas8808 said:No it's neither. He's dodging the question totally.
lol. "It's definately real."..you call that a dodge??
mckmas8808 said:No it's neither. He's dodging the question totally.
scooby_dooby said:lol. "It's definately real."..you call that a dodge??
Acert93 said:And Mckmass, go back and read your May/June 2005 posts. I do believe you posted some comments that you believed Sony confirmed they were real and what should be expected and you argued such, going as far to tell Laa-Yosh you would believe Sony over him. How many posts did we have to endure where you would note, "See, if this looks this good then KZ definately can be done"?
Me said:Okay it was a bad spin. A spin gone wrong. Yes he sorta lied, but in a PR way.
zed said:can someone state the single most impressive thing with the killsone2 movie, ta
They didn't spell the game with an "s"?zed said:can someone state the single most impressive thing with the killsone2 movie, ta
Inane_Dork said:They didn't spell the game with an "s"?
Just kidding. I found the animations to be the most laudable part of the video. Games have poor animation compared to the surface detail they're getting.
fireshot said:Look. I can accept the notion that Sony unwillingly got caught in their own web and there is no turning back, but do you honestly believe Sony is the victim here and they have no intention to misrepresent the situation to mislead the public?.
i was just tweaking my smoke tonight, see this (hard to see on video)mckmas8808 said:For me it was the nice thick smoke. That's me personally.
Posted by Mmmkay:
There were no direct questions relating to Killzone
"Interviewer: Now I know that there were some other demos that were shown there. There was Killzone, a lot of people were excited about that. People were wondering though, you know, was some of the stuff real, was it CGI, it looked so good you know. I mean what was, what was the sense from you? Is there some stuff in there you know computer smoke and mirrors?"
"Jack: It's definitely real, I guess we're pretty good at keeping secrets, because the dev kits were out there. The dev kits are very intuitive so people did some incredible things, and that's one thing that Ted wanted to make sure that everybody understood. That is real gameplay everybody is seeing out there"
"Interviewer: So it is gameplay? All that stuff is all gameplay?"
"Mr. Tretton: Yes, it is real gameplay.
I didn't leave out any part of that section of the interview. I just accidentally left Jack's answer on the end of his previous one, my bad. The question was "People were wondering though, you know, was some of the stuff real". They were previously discussing I-8 and he chose to answer citing I-8 as can be seen when he mentions Ted. So when it comes to being asked if it's all gameplay, he confirms that I-8 was all gameplay.elementOfpower said:Come on--are you serious with this? I find it convenient that you left out one key quote that was in that interview. Here, let me fix it:
Now, that changes everything, doesn't it? The interviewer is clearly asking whether or not all things they are discussing, which includes the Killzone footage, was actual gameplay and Tretton clearly responds saying "Yes."
I think the only other time I've seen this much spinning is after a fifth of Jack Daniels.
fireshot said:I see you guys Killzone and raise you a Motorstorm.
Still, I find it interesting to note that of the game videos shown, including 'rendered to spec' videos like Heavenly Sword, the two that people cite as proof of Sony's deceipt come from independent developers (though Guerilla is now first party) as though it was only at Sony's bidding these movies were created. To recap...I'll put $5,000.00 on the final build of the game looking like that and the in-cockpit views.
Yes, we will be playing that. And that's why I am being patient and not blowing 400 bucks on the 360 right now. Especially while it's still all buggy.
Sony_Lawyer said:At E3, Sony (through Phil Harrison, spokesperson and head honcho for the show) introduced all the realtime demos as realtime, pointing out they were realtime. Then at the end he introduced the final movies as visions of the future from their content partners without mentioning realtime at all. In these there were different types of visions. Some were CG renders, some were upscaled games in progress. When asked in interview whether these movies were realtime, Phil answered that some are in engine, some are renders. The media seemed to somehow fail to pick up on this and rumour of two titles being realtime spread nonetheless, and they persisted in asking the same questions of different people. As far as I can gather, the only quote(s) we have saying this is realtime (particularly, 'it is all PS3' and 'the gameplay is real') come from independent developers and not Sony.
So some people look at this and see no ambiguity whatsoever? They are unquestioning in their opinion that when an independent developer creates an exclusive game, they are operating under the iron thumb of the console company and they have no autonomous actions? Everything Evolution Studios or Guerilla said was at the direct command of Sony, and thus everything they said is directly attributable to Sony? Thus if Mr. Tretton says 'it's all real' then that's Sony saying it? Do their opinions also trump Harrison's, so if head of SCEWW Phil Harrison says 'it's a mix of in engine and rendered footage' and the head of an independent studio creates a PS3 title saying 'it's all realtime on PS3', conflicting with Harrison's message, Sony's stance is that of the independent developers and the official line from Sony is it's all realtime?
TheChefO said:If Sony were to be called out as innocent in this fiasco they would have set the record straight when asked about these videos directly. By refusing to clarify the methods for creating these videos when they have the means to find out specifically from the developers is inexcusable.
- we the jury find them guilty