The threshold appears to turn off Temporal AA when the framerate is below the value.MuFu said:I still can't get the damn TemporalAAFrameThreshold setting to kick in.
For example, if you run the FSAA viewer with a Temporal AA threshold of, well, anything, you'll get per-frame changing AA samples for each of the 500 or so frames per second. If you go to single-frame mode, the next 3 (for 3xT) samples will be changing, but after that it will revert to "normal" AA. Go back to realtime mode and the samples will quickly return to 3xT.
As a side note, this method of temporal AA really isn't the best in my opinion. I believe that each one of the sample patterns used should individually be a sparse-sampled pattern. This would, of course, limit 2x and 4x to 2xT, but I don't think that's really a bad thing, as lower numbers of samples will produce more problems with temporal AA.
The benefit of having each individual temporal AA pattern being a sparse-sampled pattern is basically that the overall edge quality will not change much for any edge when the patterns are switched, resulting in a reduction in "flickering" and much better quality for screens with lots of motion.