Steve Dave Part Deux
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Legion, my only reasonable guess would be that Hitachi plans to take Motorola's place next to IBM.
Ooh-videogames said:I don't see Nintendo going with Hitachi and I hope not because this is the same company that designed the Sega Saturn Gpu and it was to hard to develope for, causing a lot of problems for them and developers and you know what happend to Sega.
duffer said:Although, to be fair, it has been said that another reason the Saturn was so hard to program was that the dual CPUs on the Saturn were also quite hard to use effectively. (Because there wasn't enough memory bandwidth to keep both CPUs fed with instructions and data.)
The 3D part of Saturn's GPU that was such a hell to code (quadratic primitives) was made by none other than the side subject of this thread - yes, nVidia.
What was it, NV3 right? Or was it NV2... I don't remember offhand, look it up in the History of nVidia article at
Ooh-videogames said:I don't see Nintendo going with Hitachi and I hope not because this is the same company that designed the Sega Saturn Gpu and it was to hard to develope for, causing a lot of problems for them and developers and you know what happend to Sega.
Qroach said:No, I think they were involved with the Arcade hardware sega was using... jeez, that was a long time ago, I can't really recall.
Didn't Lockheed & Martin design Saturns 3D insides?
Hitachi is rumored to be acquiring the PowerPC ISA from Motorola.
But it's still easier than PS2...
Three, actually... two SH2's and an SH1
Although, to be fair, it has been said that another reason the Saturn was so hard to program was that the dual CPUs on the Saturn were also quite hard to use effectively. (Because there wasn't enough memory bandwidth to keep both CPUs fed with instructions and data.)
Nvidia didn't have anything to do with the sega saturn hardware. Saturn also didn't support quadratic primitives, only triangles. The two main chips in the Sega Saturn were hitachi designed processors.