Goldeneye was just one game. There were only a small handful of FPS games that neared its popularity. FPS gaming presence in general was small on consoles before.
I wasn't touting the Xbox as the starting point of the huge popularity of FPS. That's just when the process began. Things didn't explode until the x360 came onto the scene. It wasn't just Halo I was talking about but Microsoft creating such a friendly environment for PC developers in console gaming.
Doesn't surprise me that people on this forum hold such contention against my claims. Most of the console gamers on this forum seem to be made up of current or ex-PC gamers that surprise surprise prefer the x360. I get more agreement on other forums about how much things have changed from the good ol' days of console gaming...
7-8M this year alone is very impressive given that the price is still very close to what it was at the launch (350$ vs. 400$). Once they drive the price down to 200$ levels, that's when you expect larger sales!
yes MS did channel stuff, but they did claim 10.4 until the end of 2006 (or 8.9 for the year) this year they're claiming 7.3. do we let them off the hook for distorting/spinning their figures at the end of 2006? i say not. all 3 companies should be held to the same standard, sony have fudged their figures as well or so i remember
my point is 7.3million is not very impressive/extremely well,
as it seems the ps3 shipped a similar number during the year whilst the wii shipped ~twice as many (which makes that what? super duper amazingly extremely well )
yes MS did channel stuff, but they did claim 10.4 until the end of 2006 (or 8.9 for the year) this year they're claiming 7.3. do we let them off the hook for distorting/spinning their figures at the end of 2006? i say not. all 3 companies should be held to the same standard, sony have fudged their figures as well or so i remember.
my point is 7.3million is not very impressive/extremely well,
as it seems the ps3 shipped a similar number during the year whilst the wii shipped ~twice as many (which makes that what? super duper amazingly extremely well )
More important than 17.7, is going to be the sales in december. A big number for december, one that defies the historical performance of the original xbox, is critical to truly signal they are on a different trajectory this time around. Im not sure what that # is, but off the top of my head 1.8-2.0 million sounds like a good range.
Out of curiosity, what did the xbox and ps2 sell in their prime holiday seasons?
Also, i think January will be kinder to MS than usual as the chain resupplies with premiums. Of course, this is based purely on the fact that i cant find any.
yes MS did channel stuff, but they did claim 10.4 until the end of 2006 (or 8.9 for the year) this year they're claiming 7.3. do we let them off the hook for distorting/spinning their figures at the end of 2006? i say not. all 3 companies should be held to the same standard, sony have fudged their figures as well or so i remember
my point is 7.3million is not very impressive/extremely well,
as it seems the ps3 shipped a similar number during the year whilst the wii shipped ~twice as many (which makes that what? super duper amazingly extremely well )
Come on people, Halo wasn't the FPS that started the whole console FPS thing, you have to recognise it for what it really did, and that was making online FPS popular on consoles. Sure, it helped make fps on consoles great in general also, but it's biggest success was in the online space, and the Live service along with it (and vice versa). Now sure, Socom also did its part, and had more players at some point, but I'm sure that the existence of Socom online on the PS2 was partly inspired by the success of Halo.
Best christmas for the PS2 is around 4 million in the US.